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americans can get the full auto M16 with red dots and scopes on vanilla.
nothing political, i just love to play with russian cold war military stuff.
American gear is pretty ok in the vanilla version of the game. As much as the soviet gear is. Stop complaining for free.
Hurr Durr Slavic war drone footage.
Blufor loses because they fail to coordinate and are too lazy and only exceptionally charismatic people can direct them to any effect.
Good question.
In my opinion, the the root reason the default M16; it's terribly represented in Reforger. The sights are too large on the screen, and the TTK (time to kill) is way too high in game for a semi-auto, or even burst locked weapon. The AK74 wins every default engagement, and considering that the default kit is so lopsided, this creates the main issue:
Supplies. The Americans have a lot of shiny toys and gadgets, and they're expensive to bring out. American teams are stacked with console players that bring out loadouts that easily cost at least 300-400 supply points, and considering that the average supply run only gives 600 supply points, this is a huge issue.
tl;dr: The Soviets have way less options when it comes to their armaments, so they are less likely to strain supplies. If they strain less supplies, they defend points more efficiently, which causes Americans to gain more casualties, more casualties, more supply consumption. Too much consumption: no reinforcements, hence the game ends.
I just realized why i sucked so hard as a BTR gunner. The driver was in 3pp. never thought about switching to 3pp. The driver got really annoyed i had problems finding targets.
Yeah, this is a huge part of it. The default soviet loadout is far superior and is perfectly viable given the current damage model, while the US are in a race to replace their default loadout. This wouldn't be such an issue if the intermediate cartridges weren't so anemic. I'm not sure why the devs seem to want unbridled realism in some cases but then make getting shot by 5.56x45 or 5.45x39 at 10m a minor inconvenience. Full auto is basically a requirement as it takes many hits to do any noticeable damage.
It's also a player issue. I've never seen a soviet player with 2 AK's; one set up for long range with a scope and one setup for short range, but I see it all the time on the US side. And the US suffers from the silly UH-1 physics as well, drawing all the old littlebird pilots who are more interested in stunt flying than playing the game or adding any value to their team.