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the usa equivalent is the m151, not the humvee. the BTR fills that role
I don't find either sides equipment to be OP and it's fairly balanced, besides it's very smooth to loot a weapon you need from stock spawn
making maps fair in the end of this game will take years like many other community driven realism
NATO loses because a certain type of player can choose it when locking into the match, this was not different in every other arma.. and it was even more interesting with a green team
you know what to expect with blufor, and you can make the difference by corralling noobs (to take bullets for you)
Yet arguably it was way countered by the 1970s onward and really infeasible. Through the years we compared and we actually knew that our armor designs and other things in the west actually worked and Soviet ones had lots of issues; which are made really obvious now in Ukraine. Where it became obvious a 1970 support vehicle with its normal armor hull design, generally works better than a soviet/russian 2020 MBT with upgrades. Notably their logistics would be 'even worse' than what it is with 2024 technologies that they use to coordinate today, and their logistics today were horrible in 2024. Imagine being afraid of such people 'invading Europe', in previous eras. LOL. They'd just get lost. Everyone knew it except those 80-90% of typical people who for some reason would debate that stuff without knowing anything. One notable example was that 'such tanks were only export ones without upgrades, or handcranked turrets' but that became an argument for low iqs, because honestly no one with half a brain thought those things would increase their effectiveness really like 200-300% as claimed. As usual there's some things like a few people know or are smarter about and majority were not. Not only that but for example, places like India, and many countries, had acquired those tanks already at some point. Yet I recall seeing that ♥♥♥♥ even up to like 2018 at some point, of course those people are really dumb but they are the main audiences of these things.
But teamstack doesn't surprise me though because of the human/gaymer element. They are such stupid players and they usually think it's clever to 'team stack'. That is fun in like learning, while in co-op, or for official things that have a purpose, but for otherwise, it's just probably justtoxicity of less skilled players; like stacking 60 IQ players against 40 IQ ones, when the avg IQ of a human should be like 100+ anyway.
no I meant the UAZ with the gun veruss the humvee with the browning... one has a very narrow firing arc while the humvee can spin 360 degrees, the BTR is far more expensive item than the Humvee with the browning.
the BTR for 945 supply is fufilling the role of anti aircraft like you mentioned (although truthfully haven't really seen much BTR play) but that just makes my case for why the Humvee with browning is superior, its a lot cheaper and murders 1300-1650 supply Mi-8's and also doesn't require a heavy vehicles station.
there is room for a good BTR push for sure but with the milita all laser beaming and having so many rockets its more like a rolling coffin most of the time.
Of course i'm sure there's a few good players on US too, but majority are usually either people that don't really care about winning, or they don't know what they're doing.
The BTR is a menace when played correctly compared to the humvee which is doing okay but is not in the same category in my opinion.
The russian heli is slower and heavier but also more tanky and more dangerous than the american chopper, which usually lead to americans spawning a lot of heli in a row and destroying their supply.
Russian vehicles are faster than the american ones ( not sure about that but I can reach 120 on russian but only 100 on american vehicles ), also the russian logi truck is better.
Russian can reload RPG's while american have to go to the inventory to drop and change the launcher.
Americans have bigger backpacks but they are filling them with a tons of ammo, launchers and medical stuff which cost a lot in term of supply.
To finish the american side is usually filled with beginners/casuals while veteran tend to play the russian side.
I'm sure I forgot a lot of things but that's the main reasons why americans are almost always loosing. Peoples will tell you I'm wrong and it's just a skill issue ( which is also a bit true ) but the game is also a bit unbalanced and tend to favorite the russian side but im fine with that as it's more realistic, each side have their own capabilities and devs are not giving them unrealistic kits. But im sure it could be balanced a bit more by reducing some supply costs for the american side.
I have noticed that server location has a significant role in this. Russian servers typically always have NATO winning, and American servers typically always have Soviets win.
English servers just kinda attract bad players from my experience.
and also on modded the americans almost always win, probably because none of those playstation players are there (the ones who have NEVER played a milsim or probably even heard of one)
Lol.. soviet shoot mostly with AK ...