Arma Reforger

Arma Reforger

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ARMA but COD... kind of community
Never did I expect that my issue with the playerbase and servers (even community ones) of an ARMA game would be that people ignore the mechanics and try to play it like Team Deathmatch instead of an actual armagame.

What I expected (oh how naive I was) was, given this is the latest ARMA installation, tech demo or not, that I would be guided by more experienced arma players on how to play the game 'properly' for the team and ''bullied'' if I refused to work with them so I did a lot of research and watched plenty of tutorials before even getting the game (did play Operation Flashpoint and ARMA 3 in the past but singleplayer only. I was afraid they wouldn't accept a fresh 'noob' like me and was always shy to try the 'milsim way') so I would be prepared this time.

Boy was I wrong.

Milsim?Not even basic team coherence.

In reality you have people leaving spawn one by one (and getting picked off moments from the time they spawn at a Command Truck), single man jeeps going from base to whatever random field they feel like (which cost the team supplies) and arsenal abuse...
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Showing 1-15 of 21 comments
Basically every online team based game i play suffers from the same issue to some degree.

I almost convinced tomfoolery is hardcoded to be rewarding. Especially in Reforger.
Last edited by P A C E R; Mar 20 @ 4:11am
Like in Arma 3 you will only find proper mil sim if you find a squad you regularly play with.

Thinking you will find actual team play with randoms is cute but almost never the case. Especially in the conflict game mode. You still will have a somewhat tactical experience if you try to stick to players that seek the same. When you have more experience you will spot these players easily.
vanvan Mar 20 @ 5:35am 
Originally posted by Bodhi_Bag:
Like in Arma 3 you will only find proper mil sim if you find a squad you regularly play with.

Thinking you will find actual team play with randoms is cute but almost never the case. Especially in the conflict game mode. You still will have a somewhat tactical experience if you try to stick to players that seek the same. When you have more experience you will spot these players easily.
I guess the cooperative large scale milsim was the friends we made along the way, so much for a big playerbase arma if very very few actually play the game like that. Like playing checkers but with chess pawns :D...
Sgt. Osiris Mar 20 @ 6:06am 
I think you are looking at it the wrong way if you're not happy with the more experienced players not guiding you. If you ask questions people will gladly help you. If you stick with a guy who knows what they are doing they'll happily take you.

The issue is the developers appealing to the COD masses. These players actively refuse to learn the game play mechanics. They don't want to learn. I do think it is apart of a larger issue as P A C E R mentioned. It's a player attitude problem.
Originally posted by vanvan:
Originally posted by Bodhi_Bag:
Like in Arma 3 you will only find proper mil sim if you find a squad you regularly play with.

Thinking you will find actual team play with randoms is cute but almost never the case. Especially in the conflict game mode. You still will have a somewhat tactical experience if you try to stick to players that seek the same. When you have more experience you will spot these players easily.
I guess the cooperative large scale milsim was the friends we made along the way, so much for a big playerbase arma if very very few actually play the game like that. Like playing checkers but with chess pawns :D...

The thing is that Arma before reforger was a PC exclusive experience and people bought it with the intent to milsim or play coop modes like escape (which i desperately want in reforger) these modes require teamplay so people knew what they got themselves into and people did not give you a side eye when you loaded into a server and joined a random squad.

Now with reforger being on console, people take Arma out of its niche and that comes with maybe not being so understanding when it comes to milsim. Factor in different interpretations of fun and you get the mix that reforger is now. So its not like Arma 3 anymore where you join a squad and all are on the same page. Don't get me wrong though, you do meet cool people in reforger, it's just hyped by streamers and youtube right now which attracts the immature crowd as well, you just need to weed em out a bit and wait till the hype dies down.
Last edited by Bodhi_Bag; Mar 20 @ 6:09am
You can find that kind of game in Reforger, you're just not gonna get it from random public players on random public servers, never have, never will, you need to find a good community server with regular players and admins that keep games structured, that, or find yourself a private unit to join that offers milsim ... or to be more precises, what most players will be looking for is something typically refereed to as 'Chilsim'.

And to push back on this a bit, the most popular game mode in 3 is King of the Hill, there is ♥♥♥♥ all mil sim going on in there either ... it is not as bad as Reforger cause there is less trolling and teamkilling of all kinds ... but it's still just a bunch of players doing their own thing.
Last edited by |H|H| Fr3ddi3; Mar 20 @ 6:22am
Come join us here if you enjoy scripted one life only scenarios: https://discord.gg/wR444gTe

Arma reforger done properly.
You have to put in the effort to search and join squads that are obviously communicating and working together.
Join conflict, join an open squad with more than 3 people - works most of the time.
Ask: "What can I do? Who needs help?"
They will help. :steamthumbsup:

I mostly play without mods and join public servers full of randos. But to progress really quickly join a chillsim private server, become a regular...
Many people enjoy the chaos of official servers with crossplay. Each to their own.
i always wait for people to get in my jeep before i leave, most of the time people join me, but there are people who refuse to get in, and than when i leave, they shoot at me while i leave the area, even had a guy trying to tk me with a rpg rocket, like wtf do you want?
vanvan Mar 22 @ 4:15am 
Originally posted by Sgt. Osiris:
I think you are looking at it the wrong way if you're not happy with the more experienced players not guiding you. If you ask questions people will gladly help you. If you stick with a guy who knows what they are doing they'll happily take you.

The issue is the developers appealing to the COD masses. These players actively refuse to learn the game play mechanics. They don't want to learn. I do think it is apart of a larger issue as P A C E R mentioned. It's a player attitude problem.
No I'm not blaming the more experienced guys, just thinking I would hypothetically be the 'bad apple' for not being the perfect milsimmer, at the very least some coherent teamwork, even esports fps have better coordination and teamwork spirit than current reforger, and armas are supposed to be the more hardcore team effort games..
Doggy Mar 22 @ 6:27am 
Crossplay destroy all gameplay-experience ! Such console-kiddies are too stupid for real tactical game/teamplay.
All the time you hear their goofy vouces in the voicechat,they crash vehicles all the time and never heared how to move slowly and tactical.

But the solution is : Search for PC-only server. You will see much more better gameplay without all the kiddies .

Sure sometimes you find some very good console player,but it is useless because most of all console player are player they prefer simple mainstreamgames so the mathes will be very frustated.
You dont need many server.......only PC-server are much enjoyable and there are less teamkiller and kiddies too.

And 1 found a very good german server too with server rules like to use the voicechat without nonsense.

So with PC-only server you can really enjoy the game. Sure sometimes there are stupid players too,but most time gameplay is so much better thab the idiotic crossplay server.

Crossplay is the biggest mess ever Bohemia have made. The biggest bugs are not so bad like gamebreaking crossplay.

So i hope of much more PC-only server in near future !!!!
Originally posted by vanvan:
Originally posted by Sgt. Osiris:
I think you are looking at it the wrong way if you're not happy with the more experienced players not guiding you. If you ask questions people will gladly help you. If you stick with a guy who knows what they are doing they'll happily take you.

The issue is the developers appealing to the COD masses. These players actively refuse to learn the game play mechanics. They don't want to learn. I do think it is apart of a larger issue as P A C E R mentioned. It's a player attitude problem.
No I'm not blaming the more experienced guys, just thinking I would hypothetically be the 'bad apple' for not being the perfect milsimmer, at the very least some coherent teamwork, even esports fps have better coordination and teamwork spirit than current reforger, and armas are supposed to be the more hardcore team effort games..
Unfortunately, what I have seen people doing and what I have ended up doing is not going out of my way to help people or offer advice. Like I said there is a huge attitude problem, I think it's all players not just console. The general attitude I've seen is, "F you, got mine, I can do whatever I want, it's my game." I'll offer my advice, respectfully mind you, and there's a good chance you'll get told to suck a ♥♥♥♥. These people have no intention of learning how to play "correctly" and I and other players are not going to waste our time.

Again though like I said, if you approach people and ask for help, people will be more than happy to help you.
Originally posted by Bodhi_Bag:
Like in Arma 3 you will only find proper mil sim if you find a squad you regularly play with.

Thinking you will find actual team play with randoms is cute but almost never the case. Especially in the conflict game mode. You still will have a somewhat tactical experience if you try to stick to players that seek the same. When you have more experience you will spot these players easily.

Correct. That and usually you will need to find a unofficial server with a set playerbase

Also a tip that seems to work for me in official servers is to start a new squad and edit its details to atttract likeminded players. Example I personally like to set up ambushes. So I make a squad call it ambush squad for title and in description label the area I want to ambush and generally a likeminded player will join it and assist.
Last edited by Turd King; Mar 22 @ 8:37am
CaNp0G Mar 22 @ 11:08am 
The two big problems are:

1. Wrong game for the wrong crowd.
As stated already, console kids with horrible attitudes towards what is supposed to be a milsim. I myself don't care much for hardcore military larping like some people might like having a command structure or something but man you can't get anything done when a big chunk of players are entitled console kids that won't listen to anyone or anything and prefer shouting the n-word and blasting some ♥♥♥♥ music in platoon chat. Me and my friend very often just turn off our radios because platoon chat is just a chatroom and rather use discord to talk to eachother. We used to give info on everything we saw relevant to the team but can't be bothered anymore tbh.
Gets pretty annoying when you put down mines on a road, put accurate markers on the map and some dummy drives right into them even when you run in front of the vehicle and shout for them to stop because there are mines. I blew up and got 5 teamkills for that Also, that very smart gentleman came back there after a short while and tried to teamkill me.

But all in all, realistic warfare and maneuvering around on a big map is very slow-paced and teamwork-oriented and these dudes just don't have the attention span or interest for that.

2. The game doesn't punish a lack of teamwork. Here are a couple of examples:
- You can just spawn in anywhere and get yourself a personal car, so why would you move with anyone other than your couple of friends or by yourself? Also, spawning is really fast, and because you can usually spawn really close to the action, you don't really have much reason to really avoid dying.
- There are so many objectives around the map and they're so damn easy to capture by yourself apart from the big main objectives where most people usually spawn. You just go sit in a bush and wait. People moving in bushes are way too quiet and it's dumb how bushes don't even move when you walk through them. The defenders have to run around trying to figure out in which particular bush of the few dozens in the base you are hiding in, making them really easy to kill.
All non-purple bases should be removed and the purple ones made into zones that you need to hold but can't spawn at. If players could build a couple of FoBs with the construction truck at a place they want it would be ok, but the armory and vehicle depots should only be available at the main base. All this would channel people to move into the same objectives and would make them move together because if you die, you can't just spawn at the objective or a hundred meters away fully kitted out right after.
- The lack of a suppression effect makes playing solo way easier. You can again just sit in a bush and start taking pot shots at the enemies, and if they don't somehow immediately figure out where you are, they will all just die. If there was a suppression effect, they could open fire in your direction as a group and suppress the living ♥♥♥♥ out of you to buy themselves time to get to cover and figure out exactly where you are. Why do machine guns exist? Suppression. Why do sniper rifles exist? Again, mostly suppression.
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Date Posted: Mar 20 @ 2:24am
Posts: 21