Arma Reforger

Arma Reforger

View Stats:
How To Make The Medical Kit More Useful/Buff In the Future - My Thoughts
I sometimes play as a Medic on the WCS servers and I feel like medical kit could be changed a bit on how it works. It only works if you are near supplies but out in the field there is no supplies around usually.

When someone goes downed- all you can do is bandage, put saline in them, and wait for them to recover to inject the epinephrine which can take a long time. If you have a medical kit, it's pretty useless in the field without an ambulance/field hospital/ FOB with supplies around.

I feel like the medical kit should have a set amount of supplies in it like 100-200. It takes about like 10-20 supplies to heal a limb so that the downed person can be stabilized to inject epinephrine.
< >
Showing 1-2 of 2 comments
KoN Feb 14 @ 1:47am 
i find the medic system way to complicated , its too slow in a server and a buggy mess .
I know Ace Mod. There is more advanced system, you need to use epinephrine than do a CPR if you have 0 heart bits. So you need to pump like 30-40 sec and it hearth bit rate is above 60 you can use smelling salts to wake up. And before you start CPR if injured have internal leak you need to put saline solution and wait for level 1 and then you start epinephrine and CPR. But it's on server side, how they configure the settings of ace medical. But it can be good though.
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Feb 13 @ 9:01am
Posts: 2