Arma Reforger

Arma Reforger

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Gballer Feb 21, 2023 @ 1:02pm
New Modded maps
I just downloaded the new Afghanistan map and it doesn't work with game master. Its just sad that they haven't implemented an form of the eden editor that we can use these maps in.
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Showing 1-15 of 21 comments
stburr91 Feb 21, 2023 @ 1:10pm 
I agree, the complete lack of any mission making tools for reforger is too bad. We'll have to wait to see if they will include a proper mission editor with the enfusion workbench someday (likely years away).
ItIsntJack Feb 21, 2023 @ 3:51pm 
memory serves they do intend to add an Eden editor eventually. Was mentioned by one of the Dev's on Twitter that they wish to get the GM mode up to the standard they are happy with first (my guess is they plan to use the same system for the 3D editing), then they will start on it but it could be a long ways away.
stburr91 Feb 21, 2023 @ 4:38pm 
Originally posted by Jack:
memory serves they do intend to add an Eden editor eventually. Was mentioned by one of the Dev's on Twitter that they wish to get the GM mode up to the standard they are happy with first (my guess is they plan to use the same system for the 3D editing), then they will start on it but it could be a long ways away.

I know what tweet your are referring to, people have misinterpreted it, nowhere in the tweet does it say there will be a mission editor for reforger. The official roadmap for reforger does not say there will be a mission editor, so people should not expect one. In fact, I have my doubts that there will be a proper mission editor for arma 4 at release, and that it will take years post release to see a proper eden like mission editor.
stburr91 Feb 21, 2023 @ 5:36pm 
Originally posted by Jack:
https://twitter.com/IvanBuchta/status/1527957589274796034?s=20

This was the tweet in question.

Yes, that is the tweet I was talking about, nowhere in the tweet does it say there will be a mission editor in reforger. I would suggest people go by what is in the official roadmap, that is the only content/features that BI has committed to delivering.
Mars_Beepolars Feb 22, 2023 @ 7:51am 
How did the Overthrow mission happen then?
I'm confused by this conversation.
stburr91 Feb 22, 2023 @ 9:14am 
Originally posted by xXx_Mary_xXx:
How did the Overthrow mission happen then?
I'm confused by this conversation.

There is no mission editor, but you can make missions in the world editor with the enfusion workbench. However, there are no mission making tools, just some prefabs, making missions is convoluted, and it's pretty limited in what you can do.
Aqueox Feb 23, 2023 @ 10:40am 
Originally posted by Jack:
memory serves they do intend to add an Eden editor eventually. Was mentioned by one of the Dev's on Twitter that they wish to get the GM mode up to the standard they are happy with first (my guess is they plan to use the same system for the 3D editing), then they will start on it but it could be a long ways away.

I'm waiting on them to get it up to standard from almost ten years ago. Zeus is far superior to the ♥♥♥♥♥♥ GaMe MaStEr we've got now. Zeus was intuitive, the UI was slick, it just worked.
xBCxRangers Feb 23, 2023 @ 10:55am 
Given that, anyone know where i can the get the Desert Storm Mod for Arma 3 lol.
stburr91 Feb 23, 2023 @ 10:57am 
Originally posted by Aqueox:
Originally posted by Jack:
memory serves they do intend to add an Eden editor eventually. Was mentioned by one of the Dev's on Twitter that they wish to get the GM mode up to the standard they are happy with first (my guess is they plan to use the same system for the 3D editing), then they will start on it but it could be a long ways away.

I'm waiting on them to get it up to standard from almost ten years ago. Zeus is far superior to the ♥♥♥♥♥♥ GaMe MaStEr we've got now. Zeus was intuitive, the UI was slick, it just worked.

The UI is a disaster to accommodate console players that use controllers. Now just imagine the utter disaster the UI would be for a mission editor. As long as arma is made for consoles, there can never be a proper in-game mission editor with functional UI.
xBCxRangers Feb 23, 2023 @ 11:01am 
Originally posted by stburr91:
Originally posted by Aqueox:

I'm waiting on them to get it up to standard from almost ten years ago. Zeus is far superior to the ♥♥♥♥♥♥ GaMe MaStEr we've got now. Zeus was intuitive, the UI was slick, it just worked.

The UI is a disaster to accommodate console players that use controllers. Now just imagine the utter disaster the UI would be for a mission editor. As long as arma is made for consoles, there can never be a proper in-game mission editor with functional UI.

Idk why they'd do that. I play Arma 3 pretty good with a controller. Maybe they should've reached out to Ge Force Now to see how they ported the controller settings.
Aqueox Feb 23, 2023 @ 11:08am 
Originally posted by stburr91:
Originally posted by Aqueox:

I'm waiting on them to get it up to standard from almost ten years ago. Zeus is far superior to the ♥♥♥♥♥♥ GaMe MaStEr we've got now. Zeus was intuitive, the UI was slick, it just worked.

The UI is a disaster to accommodate console players that use controllers. Now just imagine the utter disaster the UI would be for a mission editor. As long as arma is made for consoles, there can never be a proper in-game mission editor with functional UI.

Exactly. It's cool that console guys get a taste of Arma, but there seriously should've been, at least, two different UIs for the console and PC edition. Like, if you plug in a controller, boom, it switches to the current consoleized UI.
stburr91 Feb 23, 2023 @ 11:12am 
Originally posted by xBCxRangers:
Originally posted by stburr91:

The UI is a disaster to accommodate console players that use controllers. Now just imagine the utter disaster the UI would be for a mission editor. As long as arma is made for consoles, there can never be a proper in-game mission editor with functional UI.

Idk why they'd do that. I play Arma 3 pretty good with a controller. Maybe they should've reached out to Ge Force Now to see how they ported the controller settings.

Well, you play games with controllers, and use software tools with a mouse, and keyboard. Zeus, and the Eden mission editor are really software tools, so they require a UI designed for M&K to function efficiently. Now that the arma series is designed for consoles, there is no way to have proper UI for Zeus/GM, or an in-game mission editor, because the UI is designed for controllers.
Last edited by stburr91; Feb 23, 2023 @ 11:13am
xBCxRangers Feb 23, 2023 @ 11:12am 
Originally posted by Aqueox:
Originally posted by stburr91:

The UI is a disaster to accommodate console players that use controllers. Now just imagine the utter disaster the UI would be for a mission editor. As long as arma is made for consoles, there can never be a proper in-game mission editor with functional UI.

Exactly. It's cool that console guys get a taste of Arma, but there seriously should've been, at least, two different UIs for the console and PC edition. Like, if you plug in a controller, boom, it switches to the current consoleized UI.

All you have to do is hold the "back' button on the controller, and you get the mouse function. And if if you have to type something, you click and the steam keyboard comes up. That's Arma 3 though. Haven't bought this game yet. I use the Eden Editor and all on that..
Last edited by xBCxRangers; Feb 23, 2023 @ 11:13am
stburr91 Feb 23, 2023 @ 11:19am 
Originally posted by xBCxRangers:
Originally posted by Aqueox:

Exactly. It's cool that console guys get a taste of Arma, but there seriously should've been, at least, two different UIs for the console and PC edition. Like, if you plug in a controller, boom, it switches to the current consoleized UI.

All you have to do is hold the "back' button on the controller, and you get the mouse function. And if if you have to type something, you click and the steam keyboard comes up. That's Arma 3 though. Haven't bought this game yet. I use the Eden Editor and all on that..

Nope, different UI for reforger.
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Date Posted: Feb 21, 2023 @ 1:02pm
Posts: 21