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Engine isnt ready to support it and likely not within their support scope for this title.
in the distant past I was given a firm "No!" by someone close to the centre of BI about something I wanted changed in A3 etc but 6 months later it was announced as coming.
my vague point is, never say never.
don't expect tracked vehicles any time soon if at all but don't discount them either.
they'll have to test em out at some stage so we may well get our dirty paws on them sometime.
however, bear in mind that the current vehicles are very basic in their handling, collision and damage models etc and hopefully/likely the devs will work on them to get the basics right before moving on to more complex vehicles.
Well the problem is that the response is a flat "No", not a "Maybe" or a "We're working on it", just plain denial of it. I know you might say that doesn't mean much, but remember, in an interview where you're trying to sell your game's main features, why would you UNDERSELL its coming features. Maybe for stuff that's way out there like I dunno grappling, or fully destructive environments they could say "not right now", but tanks? Considering how core tanks are to the gameplay of the Arma series, especially since one of the main drives for Flashpoint was combined arms warfare since no other game did that properly at the time, it's insane how the BI dev responded with a "No", so that alone should be a red flag.
And when they say "For the duration of the Alpha" does that mean it will be developed past the Alpha? When is the product 'done' then if it lacks core features like combined arms? I don't know if BI has amnesia but their infantry only version of Arma 3, Argo, flopped super hard, so while they can focus on the infantry and serverside stuff for right now, it better have full tanks, helis etc by the time it's out of Alpha. And the other thing is I'm fine with it not having tanks right now, heck I played the Arma 3 beta when the only vehicle was the ifrit, but if BI is already giving firm denial of tanks in the future I'm worried.
Yeah but why not come out and clarify that's not what the dev meant with all the backlash from the community over the response? Plus lack of confirmation/denial and instead dodging around the issue is fishy in its own right, besides 'no further expansions of vehicles' seems pretty definite at least until past the Alpha stage, which is up in the air itself.
imho and experience, don't expect tanks.
simple as that.
but also, never say never. if they come then it's all groovy and we get to play with fun new stuff.
bonus!
if they state, "no ranks" then implement them a vocal subsection of the community will grab hold of the fact and will weaponise it anyway they possibly can just because. Doubly so the other way round. *shudder*
the best policy is to officially say nothing until they're close to going "gold" with a mechanic/addition etc.
obviously this is all my pov and not a confirmation of any BI policy.
yes, to us it would be nice to have a confirmation as we humans like binary results but this isn't about us.
I just watched an interview with the Bohemia guys behind Reforger on PC Gamer and they never said anything about the game being limited as far as future assets and what would be available. They did however make it VERY clear that the platform is basically brand new and they are limited at the moment to what you see in there currently. Reforger is in it's infancy right now. Try giving the game some time to grow and expand a little before being critical about where things stand at the moment. BTW, there's a major war going on really close by and they probably are a little more concerned about even being ABLE to produce a game with the current situation. And who could blame them?
to think of it as such will lead to frustration.