Arma Reforger

Arma Reforger

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Snipy May 26, 2022 @ 4:02am
Enfusion Workbench - Exporting files
I've been messing around with the workbench tool in order to design some new stuff but I'm struggling with a stupid limitation. All files looks read-only locked having no option to export them. I've been looking for a enfusion specific .pak extractor with no luck.
I'm praying to the lords of modding over here to bring me some light.

Thanks in advance.
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Showing 1-3 of 3 comments
Exinferis May 26, 2022 @ 5:21am 
You take the existing things as a base and extend from that. That is why they are locked...
When you started your own world you can nearly change verything except the stuff from the base layer.
Nearly every script can be extended or overwritten, world can be extended and even it is possible to create your own world from scratch with the tools.
Acriax May 26, 2022 @ 5:24am 
Not an expert but I believe some things are not allowed to be exported or duplicated because they're afraid of theft of intellectual property. IE they don't want people to rip their models.

So most code-things, like prefabs, are okay to duplicate and edit, but models (and maybe materials too?) you pretty much have to import from scratch.

Particles are marked as non-duplicatable, but you can still go into the particle system editor and pick "save as" to duplicate them to your mod :P
Snipy May 26, 2022 @ 5:30am 
Thanks for your answers. What I'm actually looking for is for a "stencil" to start playing from. I'm talking about the .edds files. I'm already understanding the workbench workflow so I started duplicating the prefab into my project, but still no luck with the .edds
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Showing 1-3 of 3 comments
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Date Posted: May 26, 2022 @ 4:02am
Posts: 3