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When you started your own world you can nearly change verything except the stuff from the base layer.
Nearly every script can be extended or overwritten, world can be extended and even it is possible to create your own world from scratch with the tools.
So most code-things, like prefabs, are okay to duplicate and edit, but models (and maybe materials too?) you pretty much have to import from scratch.
Particles are marked as non-duplicatable, but you can still go into the particle system editor and pick "save as" to duplicate them to your mod :P