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You people are special just like mother said so. Just special in a different way.
You people are mind boggling
We're not angry at the features, the graphics or anything, in fact, I think all of the mechanics are really good and work really well with eachother. The problem is when the product is advertised as "The next step on the road to Arma 4" and the fact that this product is meant to show what the new enfusion engine can do. It would be a teeny weeny bit annoying if you aren't able to test it despite it being advertised as a testing experience.
Another problem, which is directly linked to the poor servers, is the fact that a lot of people have spent £25 of their own money to test this product and they aren't even able to jump into a match to try it.
There's arguments from one side that "You're buying into early access, expect bugs and issues". Yes, that is to be expected from EA. The problem is not with the label of EA. It is with the state of the product itself that is the problem. It's completely unplayable for the majority of PC players. Yes, issues come from EA but if you can't release a product which allows the players to actually play it in the first place, just delay it, and release it when it's in a playable state.
Another argument - "Do you even know how hard it is to run servers and keep track of real time performance" No, I am not a game developer. But there are thousands of small, indie games, sometimes even developed by 1 person, with functioning, live servers. Bohemia Interactive is a Multi-Million dollar company that employes many, many employees to work on this stuff, yet here it is in a completely unplayable state.
When you buy into an early access product, you 100% understand that that there could be bugs, glitches and unfinished content, but 99.9% of EA products are playable to an extent, whereas this is completely unplayable for a large majority of users. To expand, the majority of these EA products are, again, made by smaller teams of developers but still have a degree of playability to "test" content and features.
Now as a passionate Arma Veteran, I am very excited with Arma Reforged and what it means for the future of Arma, but for me, the buzz is completely killed off by the absolute inability to actually play the product. It is very frustrating that the servers are in this state and there is no excuse from Bohemia for it's diabolical stability.
For instance, when Halo 1,2,3 came out, they had days where everyone in the studio played the product's multiplayer mode and fine tuned the server issues so it would be fit for launch. Yes, the Halo games are full games, however, at the time, Bungie was at the same reputation as Bohemia Interactive is now, probably same in size, if not smaller.
If Bohemia actually did comprehensive stress testing of their servers, they would come to the conclusion that the product is not ready to be marketed and sold for £25.
It seems that many don't realise that this isn't about the development of the product, it's more an issue of Bohemia's overlooking (for lack of a better word) of the potential sustainability of their servers.
TLDR:
Bohemia shouldn't sell a product for £25 and label it as a testing experience when you can't even test it.
Early access means you get a build that is not released and is known to be in a buggy mess. The idea of EA is to get thousands of players experiencing issues, bugs, glitches and crashes so that they can be fixed.
I hope BIS ignores you moaners and don't pander to your ridiculous expectations. They have a lot of bug fixing to do and shouldn't wasting time on idiots that don't or won't read what is involved with Early Access titles.
Here here........ well said
You just completely ignored my post. This Arma Reforged is exactly like buying a new car but then you find out that the dealership you bought it off have lost the keys, so you can't drive your new car.
Maybe instead of insulting people with genuine, justifiable concerns about this product, go play it yourself. Oh wait, you probably can't!
Honestly the blind defence of this is mind boggling. It's like you completely ignored the part where I praised the product for its merits. I'm not hating on the product, i'm hating on the state of it's servers.
Jesus christ it's like you children just resort to insults and meaningless statements to defend something that is unnacceptable.
Do you know what it's working. Upon release they realised the networking is not up to speed.
Everything is as it should be since this is a testing bug finding early access title. it's not supposed to work. You people are literally complaining about a game that is in the state it is intended. You paid for early access, not a game.
Everything is fine. The game is working as intended., and it is intended to break. Go test the game. Instead of complaining on the forums you got ripped off how about writing something constructive on the BIS forums in their bug tracker?
You're really not getting this are you. HOW are we meant to test the ♥♥♥♥♥♥♥ game if you can't play it.
"Realised that their networking is not up to speed" Do you hear how stupid that sounds? How on earth could they not anticipate thousands of players jumping on this game when they have thousands of hardcore players across Arma 2 and Arma 3 who have been looking forward to a new Arma experience for years.
I can't ♥♥♥♥♥♥♥ say constructive things when I can't play the game, get it? Oh my god man I can't believe this ♥♥♥♥.
Bugs, bugs, bugs is what EA is all about. You paying for EA doesn't give you a game, it gives you a build that is being developed into a game. Not being able yo get online is part of that process. Because networking is a part of EA that needs to be fixed and hopefully they do it soon.
Get it now?
Again, it sounds even more stupid when you say 300+ devs. You say they needed thousands of players, there was absolutely no doubt in anyone's minds that this game would have launched with thousands upon thousands logging in to play. Why did they not prepare the servers for it?
This isn't a bug at all. This is the servers being under-prepared for a very expected large audience.
I got into a server earlier that had just started a match, I logged in, I could hear people but there was no one around, I wait a minute or 2 and everything loads in and then I get kicked. It is the servers failing to keep up with the demand.
Again, I keep asking this stupid question because it baffles me how it wasn't thought of. But how did they not anticipate a large amount of players wanting to play this game?
This isn't about bugs and a broken build as a result of EA, this is entirely the servers and the unbelievable truth that they weren't developed to accomodate a large playerbase, despite the fact that there are large player bases on 2 of their previous games waiting for an experience just like this one.
Again why are you people even complaining in here? If you cannot test the game and provide feedback why complain about the game not actually being a game right now (DuH!). You bought into it knowing all the issues with EA. Unless you have been living under a rock. BIS will fix it, and soon, I hope.