Life is Strange: Double Exposure

Life is Strange: Double Exposure

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Flashing textures and shadows
The game settings can be seen in the video. The issue can also be seen in the video at 00:35.
The game version is the latest available on Steam on Nov 1, 2024 (exe-file version 5.2.1.0).

https://youtu.be/p3fccs36V2o

System configuration:
[Display]
DirectX version: 12.0
GPU processor: NVIDIA GeForce RTX 4090
Driver version: 566.03
Driver Type: DCH
Direct3D feature level: 12_1
CUDA Cores: 16384
Resizable BAR Yes
Core clock: 2610 MHz
Memory data rate: 21.00 Gbps
Memory interface: 384-bit
Memory bandwidth: 1.01 TB/s
Total available graphics memory: 40903 MB
Dedicated video memory: 24564 MB GDDR6X
System video memory: 0 MB
Shared system memory: 16339 MB
Video BIOS version: 95.02.18.80.89
IRQ: Not used
Bus: PCI Express x16 Gen4
Error Correction Code (ECC): Off
Device Id: 10DE 2684 889C1043
Part Number: G139 0330

System Manufacturer: ASUS
System Model: System Product Name
BIOS: 4902 (type: UEFI)
Processor: AMD Ryzen 9 5950X 16-Core Processor (32 CPUs), ~3.4GHz
Memory: 32768MB RAM
DirectX Version: DirectX 12
DirectX Database Version: 1.6.2
---------------
Display Devices
---------------
Card name: NVIDIA GeForce RTX 4090
Manufacturer: NVIDIA
Chip type: NVIDIA GeForce RTX 4090
DAC type: Integrated RAMDAC
Device Type: Full Device (POST)
Device Key: Enum\PCI\VEN_10DE&DEV_2684&SUBSYS_889C1043&REV_A1
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 40481 MB
Dedicated Memory: 24142 MB
Shared Memory: 16339 MB
Current Mode: 3840 x 2160 (32 bit) (60Hz)
HDR Support: Supported
Display Topology: Internal
Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020
Color Primaries: Red(0.703125,0.292969), Green(0.175781,0.757812), Blue(0.152344,0.054688), White Point(0.313477,0.329102)
Display Luminance: Min Luminance = 0.004700, Max Luminance = 1199.574341, MaxFullFrameLuminance = 1199.574341
Monitor Name: ASUS PA32UCX(DisplayPort)
Monitor Model: PA32UCX
Monitor Id: AUS3266
Native Mode: 3840 x 2160(p) (59.997Hz)
Output Type: Displayport External
Monitor Capabilities: HDR Supported (BT2020RGB BT2020YCC Eotf2084Supported )
Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_NONGDI
Advanced Color: AdvancedColorSupported AdvancedColorEnabled
Using DDisplay: Yes
WCG: Wcg Supported
Active Color Mode: DISPLAYCONFIG_ADVANCED_COLOR_MODE_HDR
DDI Version: 12
Adapter Attributes: HARDWARE_TYPE_GPU,D3D11_GRAPHICS,D3D12_GRAPHICS,D3D12_CORE_COMPUTE,D3D12_GENERIC_ML,D3D12_GENERIC_MEDIA
Feature Levels: 12_2,12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1,1_0_CORE
Driver Model: WDDM 3.2
Hardware Scheduling: DriverSupportState:Stable Enabled:True
Displayable: Supported
Graphics Preemption: Pixel
Compute Preemption: Dispatch
Miracast: Not Supported by Graphics driver
Detachable GPU: No
Hybrid Graphics GPU: Discrete
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Zobrazeno 14 z 4 komentářů
JoshuaSquareEnix  [vývojář] 6. lis. 2024 v 9.31 
Thanks for letting us know! We're actively looking into this
JoshuaSquareEnix  [vývojář] 7. lis. 2024 v 7.45 
Dropping your settings to high may resolve the issue for you. Let me know if this has helped
Tento příspěvek byl vývojářem tohoto produktu označen jako nejlepší (často jde o odpověď na původní otázku).
Hi!
Nope! Only "Medium" and "Low" fix that issue
https://youtu.be/a90snBp6Ijs
JoshuaSquareEnix  [vývojář] 11. lis. 2024 v 8.57 
Great to know you've found a fix!
Naposledy upravil JoshuaSquareEnix; 11. lis. 2024 v 8.57
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Zobrazeno 14 z 4 komentářů
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