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While the enemy hp amounts seem unfair, as long as you keep board presence by destroying problematic minions and glyphs, it's hardly an issue. You can gain hp back fairly easily and you can play shield cards to further increase your bulk.
The opponent has just too much hp... and I don't deal enough dmg to get rid of minions.
Dunno how you can win... I wish there was a "noob mode" where thw op has a fair amount of hp and you can actually win.
it took me a I think almost 3 hours until I got my first win, but since then it has been going much easier, it just takes some getting used to once you know optimal strategies and order for moves!
It's REALLY important to cycle those extra cards out if you're playing lilith's base deck, since you're limited by energy pretty hard early on.
A trash can icon would help make it clear.
The main thing we need is a tutorial level that explains all the main points of the game which is on the road map for v1.1
as for keeping board presence that is easier said then done when the boss can fill the board with minions by turn 3. i understand they want it to be a challenge but theres a challenge and then there is plain unwinnable. it shouldnt come down to luck, it should be skill.
You can always try another character or change outfits/decks and try your luck with that problematic deck if you happen to get paired with it again.
I tried a run with one of her alternates and it was way easier, won first try, didn't have problems with mana burning enemies either. A lot of people complaining about difficulty probably played this dumb fairy first and got rolled because she sucks.
Agreed she is underpowered and is the first to have a rebalance in an update hopefully later today along with bug fixes