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The only faction that could was of course Skaven. It was dangerous as you could easily hit your own.
this also brings up another thing, the ranged units themselves are way too underpowered as most units shrug off canon round's due to how few hit dice there is with many of the artillery pieces ive come across or used dealing 1 - 2 damage before becoming dead weight after all of my units go into melee
and the worst part is that i don't even know witch stat's im supposed to dump the unit level ups into in order to even increase the damage dealt due to how vague the description of each stat is
IE; Units with more than 1 wound.
total war is bad on that front, letting units shoot from all ranks and row on top of being able to shoot in combat.
Why would you invest into strong melee, when the ranged can just shoot you apart even once you DO make it into melee with them
you need to monuver around your units so that they have a clear shot to fire upon the unit's in melee otherwise they will barely shoot if at all depending on what kind of missile unit it is, with certain types of missile units being unable to fire over your own melee units in the first place and having to move them to the flanks or create gap's in your line
and in that game ranged units are not over powered and are quite vulnerable to being flanked