Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Maybe, depends what difficulty you play on. I believe that on Expert (the original DS difficulty) you can't exactly autobattle in 2nd stratum when you first enter it, requiring you to use skills more frequently. The one that matters most is gear upgrades and level. It's very oldschool style game indeed.
I see. By that time you also got gear upgrades and levels which matter a lot. But yeah I agree that it's not so hard game compared with some other games.
RF3 is such a massive improvement over 1 and 2 that it is hard to believe they all released on the same generation for the same handheld console to be honest. I'm looking forward to RF3 Special on either PC or PS4/5, here is hoping they decide to remake 1 and 2 eventually.
Honestly? Never. OPs complaints are very puzzling as most of the listed pain points were also present on the 3DS remakes, lol.
On that topic, gotta say I loved how absolutely bonkers a gathering party was in Nexus/X, was very funny to possibly run out of inventory space on a single node or two.