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Auto supply is perfect for 1 serving dishes, so that almost nothing is wasted when it auto fills after the last customer. Or more so for simple dishes like sushi that just uses 1 fish meat.
You can add as the night goes on if you want as well, time stops when you open the menu. But there can be so much to keep track of it's easy to miss when menu is empty and then a customer orders basic Norimaki sushi and then you basically make no money from them.
If you would prefer, the amount of customers is always the same based on your Cooksta rank. So for example at Bronze you get like 14 customers, at max rank, Diamond, you get 45. So I just set out 45 servings of food so nothing is wasted.
The wiki has the numbers for Gold+ https://dave-the-diver.fandom.com/wiki/Cooksta but you'd have to check elsewhere for Bronze/Silver, but I think they're like 14 and 20 customers.
Otherwise, the highest priced menu item, especially one with multiple servings per recipe, is almost always what you want to serve. The caveat to this is that it might be a good practice to not sell such things as tuna, for example, when it's not a Tuna Party and save them for later. You will get a chance to catch more tuna later but having tons of ingredients on hands to enhance during a party will pay dividends. It is a min/max type of strategy though and not necessary.
It's a good idea to carefully check your list of available new recipes to learn to find out what ingredients you would need the most to incorporate new recipes that have higher selling prices, higher serving count and relatively plentiful ingredient availability. You might, for example, have a ton of shrimp and curry on hand, and there's a new recipe that uses these things that will actually become your instant best seller, but you won't notice that if you aren't being a bit careful to check that new recipe list.
Be sure to enhance top tier recipes when there are plenty of excess ingredients but don't go crazy and run out of your best sellers. For the most part, there's not much reason to enhance dishes using cheap fish after the first week or two as you'll not be using those unless you've messed up and have nothing else to serve. It's probably a fair practice to set aside one dive a day to fish specifically for ingredients for the evening service if you feel you will be short of the necessary fish, plants and spices.
Finally, once the fish farm opens up, don't be afraid to sell off excess fish that you're sure you won't be needing right away for dishes. If nothing else, the money made from selling the raw fish can help finance expanding the farm, allowing you to grow more fish to sell and to prepare in the restaurant.
BTW its 28 customer on Gold, 15 when you go night diving. 36 on Platinum, dont know about night diving though, and i dont remember the earlier ranks.
Auto supply is useful starting out for those that are overwhelmed and don't have all the information they need.
See this guide for more info: https://steamcommunity.com/sharedfiles/filedetails/?id=2999279900&searchtext=cooksta
In the end auto supply is still wasting your food anyways as it supplies 1 more portion when you are sold out of the last, and if that one does not get sold its gonna get thrown out. Not to mention you have cooks that have skills to add 1 more portion than what you adding to the menu without using more resources on it, this skill does not apply on auto supply, so basically everything in the game from the start is already pointing out that auto supply is a bad choice.
I/m not sure what happens, but I have sold fewer than the number listed. Perhaps a server was slow and the dish was not sold, or what I don't know but I have had 34 customers served on Platinum most recently. So yeah, not sure one way or the other if it is absolutely worthless. Not everyone looks at guides, or remembers exactly what is in the guide. Speaking for myself, I still forget what cooksta levels have how many customers and rather than look for the answer, auto supply is easier especially since it's fast. You do you though.
I did not have but one extra cook and she does not make extra dishes. So that did not cause the extra dish.
Today, I laid out exactly 36 dishes and sold 35. I also got 4.9 flame, even though I did not see anyone not get served. All tea, beer and cocktails were filled without a red bubble. And cleaning was done as well. One menu bubble was served just as it started to turn red. So I have no idea why one person was unhappy and did not order.
The number of customers for a tier is indeed fixed. Bear in mind that new customers won't arrive until the previous customer in a given seat has left.
That means if your staff (both servers and cooks) are just a smidge too slow throughout the whole process, sometimes you're simply unable to get through all the potential customers in a given night for a given Cooksta tier. You can solve this by training your staff up more. If you're just on the borderline of your throughput being sufficient, that can create the illusion of variability where there is none.
Red bubbles don't matter; all that matters is whether that patience meter runs out entirely. It can fill up 3/4 of the meter and you'll still get a happy review.
Ingridient Prep Expert - 5% chance
Ingridient Prep Master - 10% chance
Ingridient Preping Master - think this one is 100% or at least quite high as for now ive seen it add +1 always, the only cook who has it is James, the one with the Hockey mask that looks like Jason.
Also the cook has to be selected as working in the kitchen not as a reserve.
Also i should note, while the workers level caps at 20, you only need them to go to level 7 to get both their perks.
As far as the prep bonus, if you set the menu for the precise servings, then I assume there is no point to the added dishes because you'll still make the amount you already set plus the extra for too many dishes. So I see no value to it unless you set up lower numbers and adjust the menu near the end. Even so, it's near impossible to tell how many dishes you'll be ahead. Or do the cooks somehow make extra dishes and automatically reduce the number you ordered? I've seen the extra dishes fire off, but my ability to precisely serve everyone while leveling through the game has me befuddled on the exact causes of dish servings being too few or too many. I will also assume that once everything stabilizes with high level staff and max cooksta, I'll see more stable serving results.
Auto supply is a guaranteed loss of food and resources, as it automatically adds 1 more dish even if the bar is literally at the last customer, so using it in any decent manner is close to impossible. If you set an inexpensive dish you have a lot off as auto resupply then sure, you dont lose much, but you also dont earn much selling it. On the other hand using auto resupply on an expensive dish is a guaranteed loss of the dish and resources used to make it.
So yeah, i mean anyone can play how they want to, im just stating that auto resupply is as viable as playing a support class in an MMORPG while being a solo player, it might be fun to someone, but in the end it will be very ineficient.
Sure, auto resupply could have been decent if this game would have been more rougelike and less casual, but the devs decided to make it more casual, for example by hard locking the customer number by ranks with zero random element.