DAVE THE DIVER

DAVE THE DIVER

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Sminky Jan 24, 2024 @ 3:53pm
Kronosaurus fight is maddening bad game design.
I feel like I'm fighting the camera more then the boss, any advice on how to cheese it, or just mod it out?

Thanks.
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Showing 1-15 of 18 comments
Twelvefield Jan 24, 2024 @ 4:51pm 
I don't know about cheesing it, it's not like the Clione Queen. You kind of need to keep your distance but on the other hand you're either too close or too far away and it's hard to stay in that sweet spot. It help a lot to upgrade all of the iDiver stuff. Use the underwater rifle and upgrade that as far as you can.

Krono mostly just bumps into you which is super annoying. Shoot it as much as you can, if you're going to take damage it might as well too. The only chance you really get is that he takes a lot of time to develop his super attacks. You can use that time to swim away and find things on the ocean floor. The rock attack is easy to avoid if you are at a distance, and the fire attack is unavoidable.

Don't swim too far away, otherwise you won't be able to counterattack. The missile launcher is fairly powerful but tricky to use. You can swim backwards and keep it pointed at Krono and get at least one shot, which helps.
GaviJa Jan 24, 2024 @ 5:28pm 
You need a high damage weapon AND maximum oxygen.
He is just basically like fighting sharks. Stay far and when he charges, go up straigth. Always get far from him, he can turn faster on himself than you can swim.

I used the last rifle as a weapon, it's an easy boss killer. Sniper is useless because ammo count is too low and you don't need that much range.
Gyger Jan 24, 2024 @ 5:32pm 
The fire attack is avoidable, but you better have the dolphin dash relic equipped to get out of the firing arc.
[ERROR] Jan 24, 2024 @ 7:07pm 
Originally posted by GaviJa:
You need a high damage weapon AND maximum oxygen.
He is just basically like fighting sharks. Stay far and when he charges, go up straigth. Always get far from him, he can turn faster on himself than you can swim.

I used the last rifle as a weapon, it's an easy boss killer. Sniper is useless because ammo count is too low and you don't need that much range.
Dude your supposed to use the gun from the sea blue thing.
KillingArts Jan 25, 2024 @ 1:36am 
Originally posted by Twelvefield:
and the fire attack is unavoidable.

It is interruptible, though. If you use the sea blue rocket launcher when the attack starts and then evade upwards, it can land before the beam hits you and interrupts the attack. I went in this with a tranq gun, sadly. So interrupting the fire beam allowed me to stay alive long enough to beat him.
Last edited by KillingArts; Jan 25, 2024 @ 1:36am
Twelvefield Jan 25, 2024 @ 11:42am 
Oh, that's cool! Dave just eats the damage for me, he does that a lot.
Sminky Jan 25, 2024 @ 12:31pm 
thanks for the advice, managed to get past it, and finish the game surprisingly underlevled and early then i was expecting. That fight camera is still madening though.
KillingArts Jan 25, 2024 @ 12:35pm 
Originally posted by Twelvefield:
Oh, that's cool! Dave just eats the damage for me, he does that a lot.
I mean, he is a pretty big target... ;)
KillingArts Jan 25, 2024 @ 12:37pm 
Originally posted by Sminky:
thanks for the advice, managed to get past it, and finish the game surprisingly underlevled and early then i was expecting. That fight camera is still madening though.
I also finally finished the game maybe 2 hours ago. I took my time (35h). I really enjoyed the last boss fight, since it was pretty much a bullet hell boss.
Twelvefield Jan 25, 2024 @ 4:38pm 
Originally posted by KillingArts:
Originally posted by Twelvefield:
Oh, that's cool! Dave just eats the damage for me, he does that a lot.
I mean, he is a pretty big target... ;)

You'd think he'd squish the deeper he dives. Dave's deepest dive is 550 meters, while the crush depth of a Soviet Alfa-class submarine is alleged to be around 650 meters - it's supposedly the deepest-diving nuclear attack sub. Most submarines patrol at around 300 meters. The Oceangate Titan imploded at nearly 1,100 meters. And every 10m you dive, you gain 1 atm in pressure!
KillingArts Jan 26, 2024 @ 1:15am 
Originally posted by Twelvefield:
Originally posted by KillingArts:
I mean, he is a pretty big target... ;)

You'd think he'd squish the deeper he dives. Dave's deepest dive is 550 meters, while the crush depth of a Soviet Alfa-class submarine is alleged to be around 650 meters - it's supposedly the deepest-diving nuclear attack sub. Most submarines patrol at around 300 meters. The Oceangate Titan imploded at nearly 1,100 meters. And every 10m you dive, you gain 1 atm in pressure!
Maybe he's very gassy from all the blowfish sushi and that evens out the pressure. :golden:
russell Feb 11, 2024 @ 4:09am 
This fight was driving me crazy until I noticed something. When I tried this strategy I managed to kill the Beasty on the first try. Here's what I did...
In the upper right corner there is a ledge where Dave could swim out of sight. Both the Flame and Stone attacks do not reach this area. When I first found this ledge I tried sniping at the Beasty, but it followed me in and was able to attack me. What I ended up doing was as soon as the battle started I grabbed the Rocket Launcher and swam for the ledge and got as far in as I could (using the 'up' and 'right' keys, as I couldn't see Dave). I waited until the Beasty got in a cycle of Flame attack followed by a Stone attack. As soon as the Stone attack hit the cliff wall, I moved Dave out so the front of the ledge, until the launcher was lined up with the ledge edge, and held done the left mouse button. The Beasty would move forward and the launcher would start targeting. As soon as I had target lock, I fired and then swam back (right) into the safety of the ledge. The missile would usually hit and the Beasty would swim off to start it's Flame attack and start the cycle all over again. The launcher would drop on the edge of the ledge and I would pick it up again as soon as it cooled (usually after the Flame attack). Once or twice the Beasty turned too soon and the missile chased after it, but wouldn't catch up. Since I was taking no damage, I didn't need to rush and a couple of misses didn't matter. It took 4 or 5 missile hits and 2 sniper shots to kill the Beasty. Below the ledge there was a ammo box and an air refill. Both were easy to reach once the Beasty turned away to start the cycle again. I used the ammo because I went into the battle with no ammo. I was about to make a dash for the 'air' when I killed the Beasty (I was at about 100). I hope this helps someone and keeps the game enjoyable for them.
Twelvefield Feb 12, 2024 @ 12:25am 
Originally posted by russell:
This fight was driving me crazy until I noticed something. When I tried this strategy I managed to kill the Beasty on the first try. Here's what I did...
In the upper right corner there is a ledge where Dave could swim out of sight. Both the Flame and Stone attacks do not reach this area. When I first found this ledge I tried sniping at the Beasty, but it followed me in and was able to attack me. What I ended up doing was as soon as the battle started I grabbed the Rocket Launcher and swam for the ledge and got as far in as I could (using the 'up' and 'right' keys, as I couldn't see Dave). I waited until the Beasty got in a cycle of Flame attack followed by a Stone attack. As soon as the Stone attack hit the cliff wall, I moved Dave out so the front of the ledge, until the launcher was lined up with the ledge edge, and held done the left mouse button. The Beasty would move forward and the launcher would start targeting. As soon as I had target lock, I fired and then swam back (right) into the safety of the ledge. The missile would usually hit and the Beasty would swim off to start it's Flame attack and start the cycle all over again. The launcher would drop on the edge of the ledge and I would pick it up again as soon as it cooled (usually after the Flame attack). Once or twice the Beasty turned too soon and the missile chased after it, but wouldn't catch up. Since I was taking no damage, I didn't need to rush and a couple of misses didn't matter. It took 4 or 5 missile hits and 2 sniper shots to kill the Beasty. Below the ledge there was a ammo box and an air refill. Both were easy to reach once the Beasty turned away to start the cycle again. I used the ammo because I went into the battle with no ammo. I was about to make a dash for the 'air' when I killed the Beasty (I was at about 100). I hope this helps someone and keeps the game enjoyable for them.

You, sir, are a steely-eyed missile man!

https://youtu.be/oWSwpyfEn7s?si=U3Gsoy3eCd3gc505
noisyturtle Feb 15, 2024 @ 3:56am 
All the bosses are basically the exact same fight
I am stuck on this fight right now.

The worst part about this for me is that I did the giant jellyfish, then I did the buzzsaw shark, because all of these quest points were available to me. Then I see the door is open and I'm expecting something like "Oh you don't have the right swimsuit go ask someone to make it for you." All I wanted to do was trigger whatever fetch quest I needed. Instead I am stuck here with a bunch of other boss pieces and no option to quit because of it.

1. Perhaps do not allow 3 consecutive bosses on the same quest line
2. Perhaps on a boss this heinous, give SOME kind of warning, or let me quit without losing basically ALL of my stuff.
3. Never have a boss that requires a specific load out to beat, ESPECIALLY one that is an ambush. People on here b like "Boss EZ, just equip top tier sniper rifle and every speed boost in the game" like I had a CHOICE.
4. One very difficult to dodge attack? Fine. It's awful, and it's hard for my slow af character to swim across the ENTIRE arena to avoid the flame attack. But this things BASIC BITE ATTACK is faster than my swim speed. I can see it coming. I can swim 90 degrees, but it still beats me with it's massive chunky hit box.
5. Even it's stupid fin tips hit me for a million damage. Unreal.

This is a chill game where I catch fish for a sushi restaurant? This is terrible terrible game design in what is pretty much an incredibly flawless game. It's heart breaking. I just want to stop playing today and I can't even do that.
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Date Posted: Jan 24, 2024 @ 3:53pm
Posts: 18