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As someone who hasn't really used auto supply, the only thing I can think of is clearer picture of demand. I tend to put 4-7 of each chosen item on the menu before opening , some sell out fast whereas others sell slower or barely at all. I then use that to clearly see what the most popular/in demand dishes are and focus on catching those particular fish.
I suppose you could argue that info should be readable from the dish stats, but I guess I just like the realistic feeling of the trial and error; gradually honing it till my waste is minimal.
That was my initial thought, maybe you can have more than 1 order waiting of the given type?
Oh true true, but that seems like a very very very small gain vs a huge loss?
Unless there's some mechanic planned to prevent us from catching more fish once we have 'too many' in stock, or some balanced penalty for using 'auto resupply', it's just an extra hassle adding button presses to stocking the menu, selecting 'auto resupply' for every single item on the menu, every single day, and it adds nothing to the game.
Yeah, wrote about how I disagree and it makes sense but having two counter acting features dosnt but after thinking about it I agree, just pick what goes on the menu and if the fish isn't used let it be reused. Though of course if a fish serves 5 but only 4 are ordered you waste the rest.
It's a question of what's more fun/challenging/rewarding gameplay. Auto-supply isn't but maybe they could add auto dishes with a higher value for when your special dishes run out. And currently I think customers are regular and capped at 25.
It would add more gameplay if we have to guess how many dishes and how popular and maybe get a chart on what's popular.
28 is maximum currently.
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Also with stocking more than 1 it makes very little sense. The best dish serves 9 people per set of ingredients. So if I were to stock 3, it would be at 27. However if I turned on autosupply it would waste a 4th dish, leaving it at 8/9 at closing.
I'm not sure what you're trying to say here. The main thing is that there seems to be no downside to using autosupply and setting it at one because if you set the menu and have any higher than that set up and it doesn't get bought, you lose far more resources when compared to autosupply set to one.