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That said, you can always reload the last auto save if you didn't save shortly before preparing the menu. The game autosaves right after you adjust the menu at all but there should be another autosave before that. Just ALT+F4 so the game doesn't autosave over it when you 'save and return to title' and maybe you can get back to a spot where you didn't waste it.
our man the sushi master hasn't even taken them out of the tank; and no you can't reload the save, I already tried killing the game in task manager and it saved the dish placement.
at least I can sell it tonight.
putting it on the menu = prepared, as far as the game is concerned. as soon as anything is placed on the menu the resources are used to make it and removing it from the menu discards those resources because the dish is considered made. the tank is just there for scenery. (edit: probably a better way of describing it would be that the ingredients / fish used for the dish are killed as soon as the selection is made, even if the dish isn't put together yet.)
oh well. at least you can still profit from it.
(for what its worth, I do agree we should be able to add/remove to menu without wasting anything, until the restaurant opens.)
I agree with you OP - if you put the wrong dish up, it's really punishing, and you haven't actually opened the shop or anything, it doesn't really make sense. I'd also like it to not work that way.
and you just want to assume what my intent is. there would be no point arguing about something we're all aware of. just because I can rationalize why the game works the way it does, doesn't mean I think it should work that way.
I'm fine with throwing away the stuff I didn't manage to sell. But throwing them out by the virtue of writing a dishes name on a card is bonkers.
everyone knows, but that wasnt the topic of the discussion. Its about if its really necessary gameplay wise to disregard everything when choosing the menu and not only when cooking it. And that includes 1 or 10 dishes. it dosnt matter for this topic. Its not about how the game functions, but if the game needs to function the way it does.
Although yeah you gotta be careful choosing the right autosave cause you end up only getting like one shot before they're overwritten.
I guess the only reason you wouldn't want to have that on is for nights when you're serving an expensive boss dish and you want all the others to run out so the customers are forced to buy all 10 dishes of the expensive thing?