DAVE THE DIVER

DAVE THE DIVER

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Maskedviper Jul 6, 2023 @ 12:26pm
Hermit crab fight is just bad all around.
I've enjoyed the boss fights a lot, but my god the Hermit crab boss is just terrible. You fight something the literal size of a dump truck in a room the size of a shoe box. Not only that but you swim so slow while carrying a barrel that 9/10 times you get smacked down trying to move the thing to the boss's weakspot. I dunno how it could be improved but literally anything would be better than how it is now.
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Showing 1-10 of 10 comments
CapnCorndog Jul 14, 2023 @ 8:10am 
Making the crab unable to defy physics and lunge at the player would be a great start. This battle sucks eggs.
thelefthorse Jul 14, 2023 @ 8:19am 
Ugh, I agree. I did not enjoy that fight. It felt like I was going to snap off my D-stick trying to will Dave to swim faster. The other boss fights all had at least something I enjoyed or appreciated about them, but I'd skip the hermit crab in a heartbeat if it was an option.
Jelle Hoekstra Aug 7, 2023 @ 5:18am 
Everything about this fight is horrible. Frequently getting hit while being 3 body-lengths away from this thing, barrels spawning in impossible to reach locations (or not at all), debris that is impossible to dodge, and this giant crab outracing you in a straight line, the list goes on and on.

Honestly, just removing this atrocity from the game would massively improve the overall experience.

I was having tons of fun, but this ♥♥♥♥♥♥ boss fight might cause me to drop the game entirely.
Jhaeme Aug 7, 2023 @ 8:13am 
Originally posted by Jelle Hoekstra:
I was having tons of fun, but this ♥♥♥♥♥♥ boss fight might cause me to drop the game entirely

Please don't! I felt exactly the same, and was actively hating the game for a while, especially because I was so hooked on it, that I could literally NOT put it down. I tried, man. I really, really tried. But, that perseverance (ha) paid off eventually, and I came to absolutely love this very clever and beautifully thought-out game. The mechanics need work, for sure, and who knows? They may make a difficulty-scale as option in future for those of us needing that. They do listen and are planning to implement many changes, which obviously takes time; only been out a month. I'm telling you, once you get over that hump of a disastrous boss-fight...it really does become more rewarding, immersive, blah blah blah. I had to really adjust many things about how I normally play, and it does take me far longer due to that. So, I'm very cautious now, to compensate for my super sucky dodging skills.

Honestly, and this me actively NOT being a show-off/d*ck, the worst part of this fight, for me, was not being able to ''dash'' whilst carrying the barrels. And, I did find watching someones' channel on YouTube helped me get through it. Good luck, friend. :-)
Last edited by Jhaeme; Aug 7, 2023 @ 8:16am
SuperJoe101 Aug 7, 2023 @ 9:07am 
Well, definitely had a different experience, as I never really had a hard time with it; almost consider it one of the easiest boss in the game comparatively. I'm not trying to be a contrarian here, as that's what I feel from my fight, hell I thought there'd be more to it after it was done. Ain't denying on why it'd be annoying, but felt it was easy enough to read & bait some attacks with how slow it was for me.
Finvaara Aug 7, 2023 @ 9:14am 
I really enjoyed this fight, but I was wearing movement accessories
Jhaeme Aug 7, 2023 @ 9:17am 
Originally posted by SuperJoe101:
Well, definitely had a different experience, as I never really had a hard time with it; almost consider it one of the easiest boss in the game comparatively. I'm not trying to be a contrarian here, as that's what I feel from my fight, hell I thought there'd be more to it after it was done. Ain't denying on why it'd be annoying, but felt it was easy enough to read & bait some attacks with how slow it was for me.

Yes; I feel that perhaps the fact that I'd expected fire power to save me (sniper rifle, as I'm a cowardly player because I can't dodge well) was surprising. Once you get that 'this is what you must do, and hit this particular spot'...it falls into place. Still a bit annoying, Daves' lack of hustle. XD I really had trouble with Kronosaurus, due to similar mechanics. Died a lot during that one; there seemed to be three 'boss fights' in a short span...the Phantom Jellyfish was the worst for me.
Jhaeme Aug 7, 2023 @ 9:18am 
Originally posted by Finvaara:
I really enjoyed this fight, but I was wearing movement accessories

Those two charms are 'must-haves', for sure.
I also dislike only this boss about this game so far
Wow this is absolutely infuriating

if you take time to shoot the eyes so the thing stops moving the explosives despawn as soon as you get near them

if you swim up high enough to avoid getting hit then the thing runs 4x faster than you and you can't hit it

if you swim lower then the thing hits you and the explosive only hurts you

if you drop the explosives it just dodges them by moving way faster than should be possible

yes i have the movement charms equipped

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this fight sucks. put it on the list of things to tweak. it's not hard, it's unfun and annoying. suggestions:

- make the explosives not despawn so fast
- make the thing's movement slower, at least when it is moving backwards
- make the thing take longer to turn around
Last edited by dontnormally; Jan 14 @ 10:10am
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Date Posted: Jul 6, 2023 @ 12:26pm
Posts: 10