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I do think *where* he is immune is sort of unclear. You would think shooting the thing in the face or under the tail would be effective, but it's not. The hitbox is weird.
Like I said, make is very fast in lines but slow to turn. Then it is still challenging to dodge but far easier to exploit the windows to hit it.
Far too late for it now but I would have liked to see normal fish with that same mechanic (i.e. non-hostile fish or even a tuna-like variant with it) to introduce the player to the mechanic rather than it mostly just be a one-off.
Another suggestion (again a bit late to actually put in so I doubt it would ever happen) would be like the mechanic already in the game for the other weapon immune creatures: dropping rocks on them. Being able to stun it by dropping a rock on it would also be a great way to fight it as an option.
I just don't like one-off mechanics for non-boss encounters because it ends up feeling like wasted potential and/or out of the blue "surprise, this one enemy has this thing you have to play around."
What is the legitimate way of damaging it?
I immediately thought to aim for a soft underbelly after my first attack was deflected. It's also weak to explosives, which is where the Sticky Bomb Gun can help.
If you're going after one of these, I recommend having a Salvage Drone handy. Seems a waste to kill it.
For anyone wondering, I mainly use the tranq harpoon hook since my weapon has always been the sniper rifle. Just do NOT be overweight because you won't have to speed or maneuverability to dodge.
Thing is weak.
I picked up some random flame harpoon and slaughtered it really easy the only time I've actually gone to kill it.
The shark is a joke compared to the Mako.
This. Mako was my only non-boss death. That thing gets on you and doesn't quit.