WrestleQuest

WrestleQuest

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Boondock 2023년 8월 22일 오전 8시 28분
QTE ruins this game
When I play turn based RPGs, Im not looking for reflex button mashing after every single move and every single time I am hit.

There is an option for a longer QTE window, and it doesnt work. Why there isnt an option to just do them automatically like there is for pinning I will never know.

Such a shame.

edit: the issue is that it isnt just a timed button press, its that you have to pick the right button. THAT is what is so annoying about it.
Boondock 님이 마지막으로 수정; 2023년 9월 16일 오전 6시 41분
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LockDown 2023년 8월 22일 오전 9시 31분 
No. They really don't. They aren't difficult and they're only for extra damage.
TwilightDusk 2023년 8월 22일 오전 9시 35분 
They're not just for extra damage, if you fail one you get counterattacked as well.
Dax_B 2023년 8월 22일 오전 10시 02분 
It suits the theme perfectly do they not? All Wrestling games have QTE type mechanics in them when it comes to pins/submissions.
Stoibs 2023년 8월 22일 오전 10시 13분 
Can we change what controller UI buttons the game shows us, or is it still Defaulted to Xbox like in the demo?

I asked in another thread but got no real response =(
Stoibs 님이 마지막으로 수정; 2023년 8월 22일 오전 10시 13분
LockDown 2023년 8월 22일 오전 10시 17분 
Dax_B님이 먼저 게시:
It suits the theme perfectly do they not? All Wrestling games have QTE type mechanics in them when it comes to pins/submissions.

Exactly. It seems everyone thought it was solely a JRPG and missed the whole "wrestling" part of it.
SolviteSekai 2023년 8월 22일 오후 12시 15분 
LockDown님이 먼저 게시:
Dax_B님이 먼저 게시:
It suits the theme perfectly do they not? All Wrestling games have QTE type mechanics in them when it comes to pins/submissions.

Exactly. It seems everyone thought it was solely a JRPG and missed the whole "wrestling" part of it.

Mario RPG has QTE attacks and is the second best JRPG ever made.
NOISEf 2023년 8월 22일 오후 1시 25분 
QTE is the best thing that could happen for RPG since Mario RPG
Halabec 2023년 8월 22일 오후 1시 59분 
LockDown님이 먼저 게시:
Exactly. It seems everyone thought it was solely a JRPG and missed the whole "wrestling" part of it.

I hate to tell this but you're playing a VIDEO GAME. Button mashing doesn't make it wrestling. lol

Turn-based. RPG. Nothing in those concepts implies reflexive timing input.

I don't know why you can't accept the fact that people don't like monkeypressing additional input. You love it. Great. You can have it and you DO have it, so play the game and stop telling people what they can't like. Meanwhile, it can also be made optional so that other people don't have to do it if they don't like it.
Halabec 님이 마지막으로 수정; 2023년 8월 22일 오후 1시 59분
KRiSX 2023년 8월 22일 오후 2시 39분 
Tell us you've never played mario rpg without telling us you've never played mario rpg (or mario & luigi games, paper mario or any of the other many games that use this style of combat).... Seriously though, I love it, it makes turn based combat more engaging. People need to stop complaining about it, if you don't like it, refund and move on and you really should have played the demo first.
Stoibs 2023년 8월 22일 오후 3시 23분 
KRiSX님이 먼저 게시:
Tell us you've never played mario rpg without telling us you've never played mario rpg (or mario & luigi games, paper mario or any of the other many games that use this style of combat).... Seriously though, I love it, it makes turn based combat more engaging. People need to stop complaining about it, if you don't like it, refund and move on and you really should have played the demo first.

We didn't all follow Nintendo's lineage.
I was mostly PC/Snes only at that point, and looking up when Mario RPG released I would have been playing things like Ultima, Daggerfall, Fallout and other CRPG's along with more traditional Turnbased JRPG's on the Snes; until subsequently getting into the Playstation era games of similar genres in the following years.

More recently and for things I am familiar with, Bug Fables and Ikenfell have options to allow auto-completion of the minigame, essentially making them optional.
I was actually looking into the Mario RPG Remaster set to come out this November on the Switch but now this has given me pause. Thanks for the heads up :/
I wonder if they'll add similar modernizations to it for us to circumvent them.. :lunar2020thinkingtiger:
ganbaregoemon77 2023년 8월 22일 오후 4시 33분 
Send in the clowns...
madmartigan501 2023년 8월 22일 오후 6시 49분 
The game does have a Slow QTE option through the pause menu. Sounds like a good option for anyone that isn't feeling the button prompts
LockDown 2023년 8월 22일 오후 9시 09분 
Halabec님이 먼저 게시:
LockDown님이 먼저 게시:
Exactly. It seems everyone thought it was solely a JRPG and missed the whole "wrestling" part of it.

I hate to tell this but you're playing a VIDEO GAME. Button mashing doesn't make it wrestling. lol

Turn-based. RPG. Nothing in those concepts implies reflexive timing input.

I don't know why you can't accept the fact that people don't like monkeypressing additional input. You love it. Great. You can have it and you DO have it, so play the game and stop telling people what they can't like. Meanwhile, it can also be made optional so that other people don't have to do it if they don't like it.

Many wrestling games have elements involving button mashing. And many video games, period, have button mashing. So if I am playing a "VIDEO GAME" why is button mashing such a bad thing?

Reflexive timing input may not be implied by a turn based RPG but it's heavily shown in all the demos and trailers for the game. It's a case of people not paying attention to what they buy and being mad when it doesn't play the way they wanted it to.
bigcat 2023년 8월 23일 오전 8시 13분 
213 peak Steam users for a game that got decent publicity and a fair number of reviews, including many that complained about the QTEs and game design. Argue that QTEs don't hurt the game and it has great design all you want. The numbers don't lie.
SolviteSekai 2023년 8월 23일 오전 9시 55분 
bigcat님이 먼저 게시:
213 peak Steam users for a game that got decent publicity and a fair number of reviews, including many that complained about the QTEs and game design. Argue that QTEs don't hurt the game and it has great design all you want. The numbers don't lie.
guarantee you this game mad a ♥♥♥♥ ton of money on switch, where the people who enjoy games like this get their games are.

I'm sorry they didnt give you the sonic OC goofy character creator you wanted.

Edit: The "peak steam users" ♥♥♥♥ is so annoying btw. We get it bro you saw the articles about Baldurs Gate and now you think day 1 concurrent users determine lifetime sales.

Completely ignoring the fact that Nier Automata had middling day 1 users and is on track to sell 8-10 million lifetime copies.
SolviteSekai 님이 마지막으로 수정; 2023년 8월 23일 오전 9시 57분
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