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번역 관련 문제 보고
I asked in another thread but got no real response =(
Exactly. It seems everyone thought it was solely a JRPG and missed the whole "wrestling" part of it.
Mario RPG has QTE attacks and is the second best JRPG ever made.
I hate to tell this but you're playing a VIDEO GAME. Button mashing doesn't make it wrestling. lol
Turn-based. RPG. Nothing in those concepts implies reflexive timing input.
I don't know why you can't accept the fact that people don't like monkeypressing additional input. You love it. Great. You can have it and you DO have it, so play the game and stop telling people what they can't like. Meanwhile, it can also be made optional so that other people don't have to do it if they don't like it.
We didn't all follow Nintendo's lineage.
I was mostly PC/Snes only at that point, and looking up when Mario RPG released I would have been playing things like Ultima, Daggerfall, Fallout and other CRPG's along with more traditional Turnbased JRPG's on the Snes; until subsequently getting into the Playstation era games of similar genres in the following years.
More recently and for things I am familiar with, Bug Fables and Ikenfell have options to allow auto-completion of the minigame, essentially making them optional.
I was actually looking into the Mario RPG Remaster set to come out this November on the Switch but now this has given me pause. Thanks for the heads up :/
I wonder if they'll add similar modernizations to it for us to circumvent them..
Many wrestling games have elements involving button mashing. And many video games, period, have button mashing. So if I am playing a "VIDEO GAME" why is button mashing such a bad thing?
Reflexive timing input may not be implied by a turn based RPG but it's heavily shown in all the demos and trailers for the game. It's a case of people not paying attention to what they buy and being mad when it doesn't play the way they wanted it to.
I'm sorry they didnt give you the sonic OC goofy character creator you wanted.
Edit: The "peak steam users" ♥♥♥♥ is so annoying btw. We get it bro you saw the articles about Baldurs Gate and now you think day 1 concurrent users determine lifetime sales.
Completely ignoring the fact that Nier Automata had middling day 1 users and is on track to sell 8-10 million lifetime copies.