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Tutorial feedback: Overall, you got this right. It wasn't as fleshed out as I would like, but the intuitive UI made up for up. (Only time that I got confused, was with Quarries. THOUGHT that I needed a connecting road, but found out otherwise by browsing this forum.)
2025 release? Asking that you take as much time as necessary, to get it right. Seen too many games, released much too early, then get blasted with bad reviews.
The plan is to release in Early Access in the first half of 2025
Much of the time, I was ahead of the tutorial, anticipating what I would need.
That's another point about your tutorial ==> It's not completely scripted. IOW, the player isn't being lead by the hand, EVERY SINGLE STEP! Good thing, because a game like this, the player needs the opportunity to experiment.
Q1 or Q2? Good stuff.
And as for the release date, more info regarding that will be released closer to launch