Total Conflict: Resistance

Total Conflict: Resistance

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Request for higher "operational reserve" and reduced food consumtion
Really devs, this is not working ! I did deconstruct all buildings but grain fields/bakeries, but my people starve faster than in north korea !

The operational reserve is still -6500 after deconstructing everything, that means my production is running at -58% efficiency.

This is NOT fun !

Please increase the operational reserve and decrease the food consuption to 20% of the current value.

For masochistic players you can introduce a "north korea" button in the options.
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Showing 1-6 of 6 comments
You need to increase the operational reserve yourself, it depends on the number of the population. Increase the population - the operational reserve will increase. To do this, it is necessary to build residential buildings in cities. In order to increase the percentage of production, it is necessary to adopt internal laws and, as mentioned above, increase the population. Most likely, you have -6500, because you did not adopt laws and built up all the factories for which you do not have people yet. Also, you most likely did not build residential buildings.
Nomad Jan 17 @ 4:46am 
Apparently, you are expanding your territories too quickly, so you do not have time to restore the population in the captured cities. Captured settlements (except for capitals) are transferred to you with zero population if residential buildings are not built in them. But the population in occupied settlements begins to recover only after the construction of residential buildings, and this process is not fast.
I conquered everything except 2 islands till mid 2026. Now i stop that game. My iron is zero, so i can not produce any ammo.

I as well can not produce steel plants at -6500 operational reserve, and there is no way to receive additional operational reserve. Building residential buildings takes forever, and even then rebuilds the operational reserve not even noticable.

- i can not produce iron
- i can not produce a steel plant
- i can not produce rifles and ammo
- i can not produce any vehicles

Catched the point now ? Maybe ? .....

I repeat my request to the devs. Superheroes like Nomad and RikoshetGames can play with the suggested "north korea" button, certainly this is a challenge and a lot of fun.
Last edited by Captain Jack; Jan 17 @ 6:38am
Originally posted by Captain Jack:
I conquered everything except 2 islands till mid 2026. Now i stop that game. My iron is zero, so i can not produce any ammo.

I as well can not produce steel plants at -6500 operational reserve, and there is no way to receive additional operational reserve. Building residential buildings takes forever, and even then rebuilds the operational reserve not even noticable.

- i can not produce iron
- i can not produce a steel plant
- i can not produce rifles and ammo
- i can not produce any vehicles

Catched the point now ? Maybe ? .....

I repeat my request to the devs. Superheroes like Nomad and RikoshetGames can play with the suggested "north korea" button, certainly this is a challenge and a lot of fun.
I can understand the difficulty if you couldn't perform these actions at the game level (a bug in the functionality or problems with the interface). But now you're saying that you just don't want to take the actions laid out by the developers in order to play the game correctly. It's unlikely that the developers will change the concept of the project just because you don't want to build houses and pass laws that increase productivity and operational reserve.
Nomad Jan 17 @ 3:10pm 
The developers have introduced a number of restrictions to stretch out the gameplay, and the current version of the game is not designed for you to capture everyone in 1.5 game years, so you find yourself in this situation.
The point is not in the superheroism of individual players, but in the fact that the campaign is designed for a leisurely passage, and not a blitzkrieg. In 1.5 years you have captured everyone except 2 islands, but optimally in 1.5 years you can defeat a maximum of 2 of your opponents.
Devs, please consider that issue, as it is no fun and a show stopper :

- i can not avoid conquering many cities, as i am a german and traditionaly like invading peaceful neighbor countries by Blitzkrieg. These cities deplete my operational reserve, resulting in starving population and negative production efficiency
- residential building bring close not nothing for resolving that and are 100 x too slow
- at least let us deconstruct EVERY building in a city, not just some
- let us hand over cities to other nations as a gift at least, so we can get rid of the operational reserve block from these
Last edited by Captain Jack; Feb 9 @ 12:06am
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Date Posted: Jan 17 @ 2:26am
Posts: 6