Total Conflict: Resistance

Total Conflict: Resistance

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Indyburgh May 11, 2023 @ 12:41am
Recommendations and thoughts
The game definitely has potential it’s the first time I’ve seen the FPS and strategy genres both effectively and smoothly integrated into a game. The problem with game’s combining both fps and strategy is they typically focus on one or the other this game is focusing on both. The fps element is really good with the shooting and moving feeling like a professionally done game. The strategy element could however be better with the way you select squads and specific soldiers being difficult to coordinate effectively the ai pathing could be better too. I would like to see larger maps and maybe even aircraft added. I like the game-modes as-well with one for a more in-depth large scale campaign and the other for a more simple approach. Now I’m not one for diplomacy mechanics in war strategy games i feel like the whole point of war is combat and taking and holding territory. in some games like stellaris the diplomacy is good it gives more options when your about to start a war and was a specifically designed for the play style of the game if this game makes it more of a more important thing then it could work well. In general i think it has great potential and can’t wait to see what they make.
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Showing 1-7 of 7 comments
Nash_Bridges May 11, 2023 @ 1:04am 
Greetings, friend. Thank you for sharing your thoughts with us.

Originally posted by Indyburgh:
I would like to see larger maps and maybe even aircraft added.
As for this (little spoiler)...: https://www.youtube.com/watch?v=-WBmAr_o77Y
Lechuck's Beard May 11, 2023 @ 2:12am 
Originally posted by Nash_Bridges:
Greetings, friend. Thank you for sharing your thoughts with us.

Originally posted by Indyburgh:
I would like to see larger maps and maybe even aircraft added.
As for this (little spoiler)...: https://www.youtube.com/watch?v=-WBmAr_o77Y
Ooooooh yes! That spoiler got me all giddy and excited.
DerpinJohn May 11, 2023 @ 7:25am 
Originally posted by Nash_Bridges:
Greetings, friend. Thank you for sharing your thoughts with us.

Originally posted by Indyburgh:
I would like to see larger maps and maybe even aircraft added.
As for this (little spoiler)...: https://www.youtube.com/watch?v=-WBmAr_o77Y

smart move dev and or random dude. im gettin this now xD
Nash_Bridges May 11, 2023 @ 10:06am 
Originally posted by DerpinJohn:
smart move dev and or random dude. im gettin this now xD
To be honest, I didn't understand you.
Jack The Dripper May 11, 2023 @ 10:37am 
Originally posted by Nash_Bridges:
Originally posted by DerpinJohn:
smart move dev and or random dude. im gettin this now xD
To be honest, I didn't understand you.
He doesn't know if your dev or just someone else showing the video

But showing video made him buy the game
BaMxIRE May 11, 2023 @ 11:57am 
Originally posted by Nash_Bridges:
Greetings, friend. Thank you for sharing your thoughts with us.

Originally posted by Indyburgh:
I would like to see larger maps and maybe even aircraft added.
As for this (little spoiler)...: https://www.youtube.com/watch?v=-WBmAr_o77Y

Awesome!!!! :Eagle_hoi: :seriousins: : D
SickaSalmon May 11, 2023 @ 2:46pm 
This game is the worst when compared to its competitors. Comparing Stellaris, a gold standard in its 4X (eXplore, eXpand, eXploit, and eXterminate) genre, is a good example of how bad diplomacy is in this game. For how basic it is, it lacks the most basic feature, tribute, or gifts. Even the first age of empires had it.
The FPS does not feel professional. I don't know if you played call of duty 2 in 2005, but that felt better. It would be more comparable to Call to Arms which is similar to this game.
There is no strategy. There might be some tactics like spamming artillery or flanking in the woods. If found a strategy to just kite enemies away from the capital then take it. Immediately send all supplies back to base and wait. I've done this at the beginning of the game and haven't had a game where they take it back. I disband the garrisons and send the stuff to the world market. Turn all the buildings to residential. So even if you had a strategy, the AI is incapable of responding.
Movement is so bad in this game. In Call to Arms, another RTS/FPS hybrid, the squads can be sent to cover and it shows where they would be deployed on the order. Like lined up behind sand bags. In Warno, a RTS strategy game, you can instruct the vehicles to take the road or go straight to the point.
Maps are boring and uninspired. The campaign map is laughably small. It's like the size of 1 arma map. The battle map doesn't feel as cramped as Call to Arms and the scale doesn't seem artificially manipulated like Warno ( Warno has really big maps with weapons range in the kilometres), but it certainly feels cramped. Coupled with the worst ai pathing you have zero tactical control for positioning or maneuvering. Some things include artillery units deploying behind a tree and repeatedly shooting it. Deploying a tank for it to line up backwards then fail to turn around. Vehicles trying to drive off the map, depoy on trees, through buildings, and driving right though infantry.
Thoughts : This game is like a diet video game. It taste bad but vaguely reminds you of something original and great. As long as it keeps doing what it's doing it should find it's niche. The bad AI is keeping me from returning. Which is a shame because I really like the concept.
Recommendations: Start over with AI. It is so bad I don't know how you can possibly fix it. EDIT: New update with lots of changes to AI. LETS GO!
Create tools for players. I remember the early days of modding bf2 custom maps for AI you had to create pathing waypoints and stuff.
Last edited by SickaSalmon; May 13, 2023 @ 1:24pm
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Date Posted: May 11, 2023 @ 12:41am
Posts: 7