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Yes early light armoured tanks not modern main battle tanks that's my point.
Yes i figured that my point is rpg's should not be killing modern tanks regardless the front side or rear. Im an experienced warrior gunner all rpg's bounced off in iraq and afghanistan and that was a light fighting vehicle.
If rpg's can kill every tank in the game then whats the point in me researching and building tanks? I might aswell spam infantry with rpg's.
Lol they dropped into turrets that are open, driver seats that are open doors that are open, because they ignite ammo inside the vehicle. They do not ''destroy'' tanks, ''disable maybe not ''destroy'' when not delivered and detonated inside the vehicle.
Did you really just post this ?
If I remember correctly armor values such side ,front,back etc
Was added out of popular request
The M1 Abrams Tank is actually weak from above. That is why the tank is kept back before the area is clear a lot of times. The Merkava is weak behind the turret. That is why the ball bearing chain things are there. To detonate RPGs before they hit the underside of the turret.
They must be guarded by infantry, or an insurgent can just place explosives there, and kill off the crew. And these tanks are very expensive in real life. They take months to produce, and years upon years of investment in education for the crew to learn to use it like veteran tankers.
And the crew do age, and the minimum age for the military is 17 in most parts of the world.
The armour values are fine im not disputing that, its rpg damage to tanks from the front that im disputing, i understand its the only launcher in the game thats a fair point so ill drop it.
Thank you for replies.