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Wait for this one to get better, has potential, would not suggest buying until its improved
I have found that the quick battle is the best way to go since the tactical and global campaigns are very bare bones, unfinished and unpolished.
I have one question that I hope someone can answer; how do you use secondary weapons in a vehicle?
Seems they don't work, although I understand not every vehicle would have secondary or even tertiary weapons but most main battle tanks should.
Additionally, infantry should have better load outs, no pistols, no additional grenades. No way to bandage or do field repair. Sure, I suppose that is something not needed but why not, its adds to fun.
It just needs a hundred million fixes. I haven't even started to criticise the global campaign or tactical campaign. Some ridiculous and obvious things to fix there.
My main gripe is the battles and the very poor management of your squads in a ""SQUAD MANAGEMENT GAME."" It is very awkward in design and implementation and just needs to be BETTER!
It is very complex to stop a vehicle, get the troops off and then get to fighting. Sometimes the idiotic thing is you start the battle in range of enemy fire and lose troops before having to get them off. That should never been designed that way, it ruins the strategic element of the game. They should have used FUNCTION keys and then quick keys to unload squads and give commands. The way they have it now, sometimes it doesn't even work, gets borked or is buggy.
They should have a button to go instantly to tactical map, not this disorienting zooming out crap, its confusing and most times you can't get your bearings.
Honestly, use something similar to the commanders job in the early Battlefield games where he can use the map (satellite view), currently giving commands to squads, where they rarely follow directions well anyway, is just complicated and confusing.
Same as in BF3
been long since a update and i remeber when regular updates came few days apart
SO EXCITED
Does not anyone agree that the way the squad commands are delegated during playing FPS on the battlefield are very difficult? Honestly sometimes they just don't seem to work, period.
My thoughts are they should have used the function keys for squads. I don't know maybe the key configuration might be able to be redone but it currently does not work well.
Bigger maps too are a very necessity. If you have infantry mounted on tanks and they are hit in the first 10 second of play before you can get them to cover, its idiotic. Perhaps another 100m of no man land at the least or an actual pre-deployment of your forces before gameplay.
Not having Pre-deployment in a game of this nature seems like a duh moment.