Crypto Miner Tycoon Simulator

Crypto Miner Tycoon Simulator

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Erövraren Apr 26, 2022 @ 1:48pm
how to start all rigs at once?
i'm in 2011 and have several million, so i bought 1 000 FPGA rigs for 700k and rented a large warehouse to put them in. but there doesn't seem to be any way to mass place the rigs. i have 2 employees who are experts in linux and hardware and when i place the rigs manually my employees automatically install the software and set them up.

but i can't seem to place all the rigs at once, i have to click over 1 000 times to place them all in the warehouse. then i have to right click on EACH ONE individually to start them up!?!?! how do i automate this?

there is no way i am manually placing 1 000 rigs AND right clicking on very single one AND clicking "start it up" on individual rigs. that's 3 000 clicks!! how do i tell my employees to place all of them and then start them up and start mining?
Last edited by Erövraren; Apr 26, 2022 @ 1:52pm
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Showing 1-7 of 7 comments
Huperspace Apr 26, 2022 @ 2:56pm 
NATM, most needed feature,
It's even more clicks if you use PCs as you have to install os (each pc seperate, before having preinstalled Linux) and then setting them up (per rack)
FPGA is not really faster/Power than 3x GPUs but FPGA lose value so fast. YOu can sell only the value of the rack, but PCs are still 80% worth after a year (only downside the hell of clicks per year setting them up)
Only ASIC is it worth.
Bigosaur  [developer] Apr 26, 2022 @ 4:17pm 
I'm thinking what would be the best way to make this work. Maybe something like blueprints system in Factorio?
Erövraren Apr 26, 2022 @ 5:21pm 
add some way to "paint" the rigs, maybe? you pick a rig and then you use the mouse drag a box on the ground to "paint" the ground with the same rig/rack. you can also have a sell/delete tool to drag a box to delete or sell many servers at once. you could also use different spacing and orientation settings that will automatically space the rigs out evenly and change their facing depending on which settings you use.

also add a copy tool that copies the exact settings and setup of a rack or rig. so you pick up a rig or a rack and then you can paint copies of it and the copies get drawn from your inventory (if you have any in inventory) or new ones get bought automatically when you paint. also, make all servers/racks controllable from a workstation. make it possible to create scripts (using expert programmers) that can control racks and rigs from a workstation so you can start/shut down, install/uninstall os, change which coin to mine etc on every rack at the same time with one single click at the work station. you can also choose which rigs/racks should be connected to which workstation by dragin a selection box around the racks and assigning them to whichever workstation you want. these are just some spontaneous ideas i had, what do you think? but please add something, the game is unplayable right now.
Last edited by Erövraren; Apr 26, 2022 @ 5:21pm
Erövraren Apr 26, 2022 @ 5:29pm 
also, while we're on the subject of ussing selection boxes, make it so you can tell your employees to change the hardware in all your selected rigs too so you can upgrade many rigs at once. and if you have tons of rigs in multiple warehouses you could also add some sort of template/blueprint system to change the setup of a certain rig (for example swapping the GPUs) and then apply that template globally to all rigs of the same type and your workers will start swapping out all the GPUs automatically.
Bigosaur  [developer] Apr 26, 2022 @ 6:00pm 
BTW, did you know that you don't have to right-click each rig? You can right-click the whole rack which can have 12 FPGA / 10 ASIC inside. Once you enter the software/mining screen you can also right-click the "set target" button to activate mining on all of them.

To set up 1000 FPGA for mining, you need to place them all in 83 racks (so, yes, that is 1000 clicks, but it goes fast if you hold shift), and then to activate mining you need 3 clicks per rack (options, mining, right-click on set target), so 250 more clicks. So, it isn't 3000, but 1250. I admit it's still a lot, but it isn't half as bad... literally ;)

I will look into some ways to make this faster, but setting up a huge mine with 80+ racks doesn't feel like something that should be done "just like that".
Garlic Pizzasauce Apr 26, 2022 @ 6:21pm 
Originally posted by Bigosaur:
I'm thinking what would be the best way to make this work. Maybe something like blueprints system in Factorio?

Thats a good idea.

I wish I could put orders in to replicate rigs I've already built too.
Spieleklecks Apr 27, 2022 @ 6:48am 
I would also like to give you a little feedback. I think a dynamic skill system would be better for such a game than fixed at 12 per person.
Learning on the fly would be a better solution in my eyes, as it also gives you the possibility to include dynamic events.
For example, if an inexperienced employee sets up a computer, system crashes can occur. Or he builds a new system and it catches fire then for example.

Also, many mechanics are so monotonous, like installing OS, etc.
It doesn't exactly make the game fun!

Otherwise, it's a nice game. <3
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