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If it's in your base only and you have the Utility Cabinet made, then any loot containers that are inside of the Utility Cabinet's range will not have items respawn inside of them. When you hover your mouse over a loot container inside your base, it tells you items will not respawn because it's covered by the Utility Cabinet.
This has not been my issue. Since 15.4 released I have not had any items spawn in the world inside of containers. Items on shelves spawn, zombie inventories have loot, but no container beyond the ones I have placed items into show any items nor any weight. They are not respawning. I verified files and I even deleted the game and redownloaded it because I saw other players after 15.4 released playing the game, though I am not sure if they were playing 15.4 as I have auto update on and others may not. I don’t know how to fix the item spawn issue and it seems to be unique to me and not other players as others are not complaining or mentioning it. I think my comments may sound overly critical to the devs but they are not meant to be. Really enjoying the game thus far it is just temporarily unplayable for me with the container issue.
I would like to mention this is every container, not just ones I’ve searched already. I visit new locations and in the boxes there are there are zero items of any sort. When I first started playing this wasn’t an issue, this was only after 15.4.
[ConsoleVariables]
vein.BuildObjectPvP=0
vein.Calendar.ElectricalShutoffTimeDays=10000
vein.Calendar.WaterShutoffTimeDays=10000
vein.ContainersRespawn.Enabled=1
vein.ContainersRespawn.Interval=10
vein.ItemActorSpawner.Respawns=1
vein.ItemActorSpawner.RespawnInterval=10
vein.Furniture.RespawnRate=3500
vein.GoreHoles.Enabled=1
vein.PvP=1
vein.RespawnableDestruction.Enabled=1
vein.Scarcity.Difficulty=0
vein.Stats.XPMultiplier=5
vein.Time.ContinueWithNoPlayers=1
vein.Vehicles.NearbyKeySpawnChance=50
vein.ZombieInfectionChance=0
vein.Zombies.CanClimb=0
vein.Zombies.DamageMultiplier=0.1
vein.Zombies.Health=0.1
vein.AISpawner.Hordes.Enabled=0