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Bummer, thanks for the reply.
Fatal error: [File:H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Core\Public\Serialization\MemoryWriter.h] [Line: 49]
TMemoryWriter with IndexSize=4 does not support data larger than 2147483647 bytes. Archive name: None.
0x00007ff64653be11 VeinDemo-Win64-Test.exe!TMemoryWriterBase<TSizedDefaultAllocator<32> >::Serialize() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Core\Public\Serialization\MemoryWriter.h:49]
0x00007ff6468ae52c VeinDemo-Win64-Test.exe!FByteProperty::SerializeItem() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyByte.cpp:96]
0x00007ff64686542c VeinDemo-Win64-Test.exe!FArrayProperty::SerializeItem() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyArray.cpp:710]
0x00007ff6468b3948 VeinDemo-Win64-Test.exe!FPropertyTag::SerializeTaggedProperty() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyTag.cpp:552]
0x00007ff64676736d VeinDemo-Win64-Test.exe!UStruct::SerializeVersionedTaggedProperties() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1794]
0x00007ff646765618 VeinDemo-Win64-Test.exe!UStruct::SerializeTaggedProperties() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1334]
0x00007ff646765111 VeinDemo-Win64-Test.exe!UScriptStruct::SerializeItem() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:3035]
0x00007ff6468b343b VeinDemo-Win64-Test.exe!FStructProperty::SerializeItem() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:180]
0x00007ff64686542c VeinDemo-Win64-Test.exe!FArrayProperty::SerializeItem() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyArray.cpp:710]
0x00007ff6468b3948 VeinDemo-Win64-Test.exe!FPropertyTag::SerializeTaggedProperty() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyTag.cpp:552]
0x00007ff64676736d VeinDemo-Win64-Test.exe!UStruct::SerializeVersionedTaggedProperties() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1794]
0x00007ff646765618 VeinDemo-Win64-Test.exe!UStruct::SerializeTaggedProperties() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1334]
0x00007ff646840beb VeinDemo-Win64-Test.exe!UObject::SerializeScriptProperties() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1880]
0x00007ff646840912 VeinDemo-Win64-Test.exe!UObject::Serialize() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1657]
0x00007ff646840620 VeinDemo-Win64-Test.exe!UObject::Serialize() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1536]
0x00007ff649079459 VeinDemo-Win64-Test.exe!UGameplayStatics::SaveGameToMemory() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Engine\Private\GameplayStatics.cpp:2363]
0x00007ff649053599 VeinDemo-Win64-Test.exe!UGameplayStatics::AsyncSaveGameToSlot() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Engine\Private\GameplayStatics.cpp:2391]
0x00007ff64a55b222 VeinDemo-Win64-Test.exe!USaveLoadSubsystem::Autosave() [H:\UnrealProjects\vein\Source\Vein\Saving\SaveLoadSubsystem.cpp:191]
0x00007ff6476d75ec VeinDemo-Win64-Test.exe!TBaseUObjectMethodDelegateInstance<0,UReplicationSystem,void __cdecl(void),FDefaultDelegateUserPolicy>::Execute() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:650]
0x00007ff6497ccc72 VeinDemo-Win64-Test.exe!FTimerManager::Tick() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Engine\Private\TimerManager.cpp:937]
0x00007ff64920e902 VeinDemo-Win64-Test.exe!UWorld::Tick() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1568]
0x00007ff64907f50c VeinDemo-Win64-Test.exe!UGameEngine::Tick() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1785]
0x00007ff649b12d88 VeinDemo-Win64-Test.exe!FEngineLoop::Tick() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5921]
0x00007ff649b1e3ac VeinDemo-Win64-Test.exe!GuardedMain() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Launch\Private\Launch.cpp:180]
0x00007ff649b1e47a VeinDemo-Win64-Test.exe!GuardedMainWrapper() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
0x00007ff649b20735 VeinDemo-Win64-Test.exe!LaunchWindowsStartup() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
0x00007ff649b2b714 VeinDemo-Win64-Test.exe!WinMain() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:299]
0x00007ff64c0dcbe2 VeinDemo-Win64-Test.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ffff9d7257d KERNEL32.DLL!UnknownFunction []
Thanks Devs! I had to wait about 10 mins for it to save. Scary because looks like your game freezes but just wait a bit and it will work fine and normal after it saves successfully.