VEIN
Unable to Save game
Unable to use Auto saves, Manual Saves and Quicksaves, Just freezes my games. Tried DX12 and DX11. Disabled Autosaves, deleted autosaves. Nothing.
Originally posted by disseminate:
I would actually wait. The new system pares down your save and deletes unnecessary data. I've seen people on the Discord go from an 11-minute save time to instant, after they save after the new update
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Showing 1-7 of 7 comments
nerdofanarchy Nov 5, 2024 @ 9:47am 
Known bug, start a new game
VaultboyJar Nov 5, 2024 @ 10:05am 
Originally posted by nerdofanarchy:
Known bug, start a new game

Bummer, thanks for the reply.
The author of this thread has indicated that this post answers the original topic.
disseminate  [developer] Nov 5, 2024 @ 12:26pm 
I would actually wait. The new system pares down your save and deletes unnecessary data. I've seen people on the Discord go from an 11-minute save time to instant, after they save after the new update
slices Nov 5, 2024 @ 1:50pm 
same here ive got quite a bit of time in 4 bases i think already ive reported the crashes from using the red dot on the n4 also the ammo for it comes out as something else electrical i think i cant remember but the inability to save sucks happens to me sometimes other times saves take forever like a lockup random crashes during freezes as well i turned everything down to potato graphics it helped at first but it went back to the same stuff..
slices Nov 5, 2024 @ 9:14pm 
most of my crashes

Fatal error: [File:H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Core\Public\Serialization\MemoryWriter.h] [Line: 49]
TMemoryWriter with IndexSize=4 does not support data larger than 2147483647 bytes. Archive name: None.


0x00007ff64653be11 VeinDemo-Win64-Test.exe!TMemoryWriterBase<TSizedDefaultAllocator<32> >::Serialize() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Core\Public\Serialization\MemoryWriter.h:49]
0x00007ff6468ae52c VeinDemo-Win64-Test.exe!FByteProperty::SerializeItem() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyByte.cpp:96]
0x00007ff64686542c VeinDemo-Win64-Test.exe!FArrayProperty::SerializeItem() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyArray.cpp:710]
0x00007ff6468b3948 VeinDemo-Win64-Test.exe!FPropertyTag::SerializeTaggedProperty() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyTag.cpp:552]
0x00007ff64676736d VeinDemo-Win64-Test.exe!UStruct::SerializeVersionedTaggedProperties() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1794]
0x00007ff646765618 VeinDemo-Win64-Test.exe!UStruct::SerializeTaggedProperties() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1334]
0x00007ff646765111 VeinDemo-Win64-Test.exe!UScriptStruct::SerializeItem() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:3035]
0x00007ff6468b343b VeinDemo-Win64-Test.exe!FStructProperty::SerializeItem() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:180]
0x00007ff64686542c VeinDemo-Win64-Test.exe!FArrayProperty::SerializeItem() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyArray.cpp:710]
0x00007ff6468b3948 VeinDemo-Win64-Test.exe!FPropertyTag::SerializeTaggedProperty() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyTag.cpp:552]
0x00007ff64676736d VeinDemo-Win64-Test.exe!UStruct::SerializeVersionedTaggedProperties() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1794]
0x00007ff646765618 VeinDemo-Win64-Test.exe!UStruct::SerializeTaggedProperties() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1334]
0x00007ff646840beb VeinDemo-Win64-Test.exe!UObject::SerializeScriptProperties() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1880]
0x00007ff646840912 VeinDemo-Win64-Test.exe!UObject::Serialize() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1657]
0x00007ff646840620 VeinDemo-Win64-Test.exe!UObject::Serialize() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1536]
0x00007ff649079459 VeinDemo-Win64-Test.exe!UGameplayStatics::SaveGameToMemory() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Engine\Private\GameplayStatics.cpp:2363]
0x00007ff649053599 VeinDemo-Win64-Test.exe!UGameplayStatics::AsyncSaveGameToSlot() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Engine\Private\GameplayStatics.cpp:2391]
0x00007ff64a55b222 VeinDemo-Win64-Test.exe!USaveLoadSubsystem::Autosave() [H:\UnrealProjects\vein\Source\Vein\Saving\SaveLoadSubsystem.cpp:191]
0x00007ff6476d75ec VeinDemo-Win64-Test.exe!TBaseUObjectMethodDelegateInstance<0,UReplicationSystem,void __cdecl(void),FDefaultDelegateUserPolicy>::Execute() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:650]
0x00007ff6497ccc72 VeinDemo-Win64-Test.exe!FTimerManager::Tick() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Engine\Private\TimerManager.cpp:937]
0x00007ff64920e902 VeinDemo-Win64-Test.exe!UWorld::Tick() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1568]
0x00007ff64907f50c VeinDemo-Win64-Test.exe!UGameEngine::Tick() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1785]
0x00007ff649b12d88 VeinDemo-Win64-Test.exe!FEngineLoop::Tick() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5921]
0x00007ff649b1e3ac VeinDemo-Win64-Test.exe!GuardedMain() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Launch\Private\Launch.cpp:180]
0x00007ff649b1e47a VeinDemo-Win64-Test.exe!GuardedMainWrapper() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
0x00007ff649b20735 VeinDemo-Win64-Test.exe!LaunchWindowsStartup() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
0x00007ff649b2b714 VeinDemo-Win64-Test.exe!WinMain() [H:\UnrealEngines\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:299]
0x00007ff64c0dcbe2 VeinDemo-Win64-Test.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ffff9d7257d KERNEL32.DLL!UnknownFunction []
VaultboyJar Nov 6, 2024 @ 9:55am 
Originally posted by disseminate:
I would actually wait. The new system pares down your save and deletes unnecessary data. I've seen people on the Discord go from an 11-minute save time to instant, after they save after the new update

Thanks Devs! I had to wait about 10 mins for it to save. Scary because looks like your game freezes but just wait a bit and it will work fine and normal after it saves successfully.
slices Nov 10, 2024 @ 12:24pm 
mine crashes everytime currently im just checking back daily to see if theres a patch im sure they will get to it eventually and yes ive reported it and posted on here about it so they are aware up everything i believe
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Date Posted: Nov 5, 2024 @ 9:45am
Posts: 7