Norland

Norland

View Stats:
Mr. Nobody Dec 6, 2024 @ 10:05pm
Peasants should have kids
Not only would it help maintain population but the people born and raised in your town should be more loyal to you than immigrants/slaves.
< >
Showing 1-15 of 15 comments
Godzilla ツ Dec 7, 2024 @ 1:14am 
i totally agree, maintaining population after your village reach a certain point is very hard, at one point my village imploded, everyone stopped working, lords didn't manage anything anymore, people moved out of the village and i struggled for 3 hours just to get myself back on strack, however the population is not even close to what it was. Yes i could have done things differently, like making new trading deals and what not but still, to wait so long to get the population back on track almost makes me want to put down the game. Also the need to read the books all over is also something that really tears down the game for me. First off it takes such a long time to finnish the books and second, you need to do this again and again it's very repetitive when you want to focus on other tasks
Last edited by Godzilla ツ; Dec 7, 2024 @ 1:16am
druzilsupreme Dec 7, 2024 @ 3:12am 
Originally posted by Godzilla ツ:
i totally agree, maintaining population after your village reach a certain point is very hard, at one point my village imploded, everyone stopped working, lords didn't manage anything anymore, people moved out of the village and i struggled for 3 hours just to get myself back on strack, however the population is not even close to what it was. Yes i could have done things differently, like making new trading deals and what not but still, to wait so long to get the population back on track almost makes me want to put down the game. Also the need to read the books all over is also something that really tears down the game for me. First off it takes such a long time to finnish the books and second, you need to do this again and again it's very repetitive when you want to focus on other tasks
Wise Conversations are your friend
Godzilla ツ Dec 7, 2024 @ 3:39am 
Originally posted by druzilsupreme:
Originally posted by Godzilla ツ:
i totally agree, maintaining population after your village reach a certain point is very hard, at one point my village imploded, everyone stopped working, lords didn't manage anything anymore, people moved out of the village and i struggled for 3 hours just to get myself back on strack, however the population is not even close to what it was. Yes i could have done things differently, like making new trading deals and what not but still, to wait so long to get the population back on track almost makes me want to put down the game. Also the need to read the books all over is also something that really tears down the game for me. First off it takes such a long time to finnish the books and second, you need to do this again and again it's very repetitive when you want to focus on other tasks
Wise Conversations are your friend
but how can you tell what knowledge is passed on thru theese conversations, and are you certain that everything is passed on every time? Do they automatically stop when every knowledge is learned between those lords?
evrimsel Dec 7, 2024 @ 3:58am 
Originally posted by Godzilla ツ:
i totally agree, maintaining population after your village reach a certain point is very hard, at one point my village imploded, everyone stopped working, lords didn't manage anything anymore, people moved out of the village and i struggled for 3 hours just to get myself back on strack, however the population is not even close to what it was. Yes i could have done things differently, like making new trading deals and what not but still, to wait so long to get the population back on track almost makes me want to put down the game. Also the need to read the books all over is also something that really tears down the game for me. First off it takes such a long time to finnish the books and second, you need to do this again and again it's very repetitive when you want to focus on other tasks
I really wonder why the population collapsed. War defeat or terror?

I do the following for books. First of all, it is very important to base the game on a good foundation. Secondly, it should definitely not be an unwritten book. I recommend that you pay attention to this when your nobles are idle.

It is very logical for the villagers to also give birth to children. Otherwise, it would be a game that does not match the reality, and Norland has an infrastructure that pays attention to this.
Godzilla ツ Dec 7, 2024 @ 5:44am 
Originally posted by evrimsel:
Originally posted by Godzilla ツ:
i totally agree, maintaining population after your village reach a certain point is very hard, at one point my village imploded, everyone stopped working, lords didn't manage anything anymore, people moved out of the village and i struggled for 3 hours just to get myself back on strack, however the population is not even close to what it was. Yes i could have done things differently, like making new trading deals and what not but still, to wait so long to get the population back on track almost makes me want to put down the game. Also the need to read the books all over is also something that really tears down the game for me. First off it takes such a long time to finnish the books and second, you need to do this again and again it's very repetitive when you want to focus on other tasks
I really wonder why the population collapsed. War defeat or terror?

I do the following for books. First of all, it is very important to base the game on a good foundation. Secondly, it should definitely not be an unwritten book. I recommend that you pay attention to this when your nobles are idle.

It is very logical for the villagers to also give birth to children. Otherwise, it would be a game that does not match the reality, and Norland has an infrastructure that pays attention to this.
The population collapsed cause i had too much of everything so i didn't need to produce certain items and i had a bad relationship with most other villages so i could not trade either. So people left cause there were no jobs because of this. However i didn't notice until it was to late for me to fix it. No terror, just minor wars wich i won.

So about the books, you mean i set the lords to write the books? will that make the book stay permanantly?

As of now the villagers don't have children and i really hope they ad this in the future.

And also before we start a new game i would love to have the option to unlocked every knowledge and not to worry about it, same goes for mining, i would like to see infinity mining recourses cause when that is depletted the game can get ruff.
Last edited by Godzilla ツ; Dec 7, 2024 @ 5:45am
evrimsel Dec 7, 2024 @ 7:03am 
Originally posted by Godzilla ツ:
Originally posted by evrimsel:
I really wonder why the population collapsed. War defeat or terror?

I do the following for books. First of all, it is very important to base the game on a good foundation. Secondly, it should definitely not be an unwritten book. I recommend that you pay attention to this when your nobles are idle.

It is very logical for the villagers to also give birth to children. Otherwise, it would be a game that does not match the reality, and Norland has an infrastructure that pays attention to this.
The population collapsed cause i had too much of everything so i didn't need to produce certain items and i had a bad relationship with most other villages so i could not trade either. So people left cause there were no jobs because of this. However i didn't notice until it was to late for me to fix it. No terror, just minor wars wich i won.

So about the books, you mean i set the lords to write the books? will that make the book stay permanantly?

As of now the villagers don't have children and i really hope they ad this in the future.

And also before we start a new game i would love to have the option to unlocked every knowledge and not to worry about it, same goes for mining, i would like to see infinity mining recourses cause when that is depletted the game can get ruff.

If you don't write the books, when the nobleman who knows it dies, you won't be able to access that book again. This could really have a negative effect on the outcome. You should write the books that say "zero" in red so that there won't be any problems in the future.

I think having infinite ore can make the game very boring. For example, I have to trade because I don't have enough iron ore. I think strategy can be more enjoyable this way.
Godzilla ツ Dec 7, 2024 @ 10:13am 
Originally posted by evrimsel:
Originally posted by Godzilla ツ:
The population collapsed cause i had too much of everything so i didn't need to produce certain items and i had a bad relationship with most other villages so i could not trade either. So people left cause there were no jobs because of this. However i didn't notice until it was to late for me to fix it. No terror, just minor wars wich i won.

So about the books, you mean i set the lords to write the books? will that make the book stay permanantly?

As of now the villagers don't have children and i really hope they ad this in the future.

And also before we start a new game i would love to have the option to unlocked every knowledge and not to worry about it, same goes for mining, i would like to see infinity mining recourses cause when that is depletted the game can get ruff.

If you don't write the books, when the nobleman who knows it dies, you won't be able to access that book again. This could really have a negative effect on the outcome. You should write the books that say "zero" in red so that there won't be any problems in the future.

I think having infinite ore can make the game very boring. For example, I have to trade because I don't have enough iron ore. I think strategy can be more enjoyable this way.
but still having the option to make the ore infinite should be availeble for whoever wants it in the future, also the option to not age along with several other options when starting a new game. Like prison arcitect.
Kiethoo Dec 7, 2024 @ 11:35am 
This game really doesnt seem like its ment to go past the first Ruler...

I got to about 119 Serfs and 91 prisoners but when I purposely played to avoid becoming Emperor and just try to take all the lands, My town just stopped getting new people and I dropped to under 52 serfs cause old age and no news, Even with Freeing slaves it wasnt enough.
druzilsupreme Dec 7, 2024 @ 5:09pm 
Originally posted by Godzilla ツ:
Originally posted by evrimsel:

If you don't write the books, when the nobleman who knows it dies, you won't be able to access that book again. This could really have a negative effect on the outcome. You should write the books that say "zero" in red so that there won't be any problems in the future.

I think having infinite ore can make the game very boring. For example, I have to trade because I don't have enough iron ore. I think strategy can be more enjoyable this way.
but still having the option to make the ore infinite should be availeble for whoever wants it in the future, also the option to not age along with several other options when starting a new game. Like prison arcitect.
I get the desire for options, but for me there's no way I wouldn't have selected infinite ore, and its a much more interesting late-game for its limitation. Generations and ageing and iron limitation all feel like major design decisions on which the game is built.
rodrigs.santos95 Dec 7, 2024 @ 9:48pm 
Olá! Espero encontrar-lhes bem.
Assim como na maioria dos jogos de gerenciamento de cidades, sugiro que os camponeses / plebeus possam ter filhos e como resultado o crescimento do território.
Joe Coffee Dec 8, 2024 @ 7:48am 
Originally posted by Mr. Nobody:
Not only would it help maintain population but the people born and raised in your town should be more loyal to you than immigrants/slaves.

Loyalty isn't a guarantee for a peasant as perhaps the wielding of fear by their noble or royal family over them. And I think that for game purposes, having peasants go at it would be a headache for the AI to manage them. Imagine a farmer male from one family has a tryst with another's family and then you have feuds and hate going on. Which would be hella interesting, but I think trying to manage over it all isn't worth it.

In my opinion, keep captured persons as it is as a resource you can add to your workforce.
Last edited by Joe Coffee; Dec 8, 2024 @ 7:49am
Mr. Nobody Dec 8, 2024 @ 7:50am 
Originally posted by Joe Coffee:
Originally posted by Mr. Nobody:
Not only would it help maintain population but the people born and raised in your town should be more loyal to you than immigrants/slaves.

Loyalty isn't a guarantee for a peasant as perhaps the wielding of fear by their noble or royal family over them. And I think that for game purposes, having peasants go at it would be a headache for the AI to manage them. Imagine a farmer male from one family has a tryst with another's family and then you have feuds and hate going on.

In my opinion, keep captured persons as it is as a resource you can add to your workforce.
I'm saying peasants born and raised in the town if it was a function should/would be more loyal than those taken by force or bought.
F4 Dec 8, 2024 @ 11:29am 
Well npc children is a thing. Any slave who give birth from ur lord make another slave. It can grow older, u can sell it. It probably going to work in 26/13 days (never wait that long). Thing is here as a mechanic at least.
druzilsupreme Dec 8, 2024 @ 5:22pm 
Originally posted by Godzilla ツ:
Originally posted by druzilsupreme:
Wise Conversations are your friend
but how can you tell what knowledge is passed on thru theese conversations, and are you certain that everything is passed on every time? Do they automatically stop when every knowledge is learned between those lords?
You can see what knowledge each lord has in their character sheet
Kiethoo Dec 10, 2024 @ 7:08am 
We need some kinda additional system for SERF Reproduction because I am purposely playing a LONG GAME to see how the game handles it and currently

nearly 90% of my Serfs are over the age of 70 my First KING is age 80,
I don't have ANY FEMALE SERFS under age 40....

I get maybe 1 Migrant a day, trying to buy Kaiden slaves from Trader doesn't work as they are constantly also old and it rare he has Kaiden Slaves to free to add to the Serf Population.

Adding non-Varn Prisoners/Slaves to the population helps slightly but its a bandage fix to keep your population growing.
< >
Showing 1-15 of 15 comments
Per page: 1530 50