Norland

Norland

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gribelo Sep 17, 2024 @ 12:43pm
Brides to be married
So my son is 18 and its time to put his noble stick into some noble hole.. However game do limits us with the lord slots and I must choose beetween geeting him a bride or keeping slot for a younger brother who is 16 (seriously it should be at least 8 slots to avoid this sort of problems)

Soon I plan to send my older brother and his wife away to resettle in nothern lands and I will have enough slots, and I really dont want to see my younger son roaming around without title in depression as well. Im not sure what to do.. So question is do brides appear out of the thin air from time to time or they are actually limited human resource and I may end up in trouble if I dont use the chance?
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Showing 1-15 of 25 comments
remchiwi Sep 17, 2024 @ 1:32pm 
From what I seen, yes they do sometimes appear randomly. I sent a lord to resettle abandoned land and within a few years they had someone of marrying age pop up and of course there are also children that age up normally.

The other thing you could do with your son, would be to turn him into a Free Lord and then grant him a title later on. The obvious downside to this is the holy rings requirement and if you don't have enough to rehire or can't grant a title by then they leave after 10 days.
OKOK Sep 17, 2024 @ 7:19pm 
Brothers are not suppose to get married to avoid trouble take up all slot.i usually keep sending lord to take over land
gribelo Sep 18, 2024 @ 12:16am 
Originally posted by OKOK:
Brothers are not suppose to get married to avoid trouble take up all slot.i usually keep sending lord to take over land

Of course I can game the hell out of the game and avoid any issue but I like to play in immersive way and this creates a lot of additional fun emergent gameplay as a bonus.

All we need here is 8 slots to avoid any hussle and exploiting with slots.
gribelo Sep 18, 2024 @ 12:20am 
Originally posted by remchiwi:
From what I seen, yes they do sometimes appear randomly. I sent a lord to resettle abandoned land and within a few years they had someone of marrying age pop up and of course there are also children that age up normally.

The other thing you could do with your son, would be to turn him into a Free Lord and then grant him a title later on. The obvious downside to this is the holy rings requirement and if you don't have enough to rehire or can't grant a title by then they leave after 10 days.

Well.. I will take a risk and go without a marriage for now. Lets hope some another good proposal will appear again later ))
gribelo Sep 18, 2024 @ 1:19am 
BTW realistically and gameplay wise it would make more sense if wives of brothers will become a lesser lords and my noble sons will be automatically granted a title..

At least if the game wants to be a simulator of dynasty and not a simulator of "send your bro away asap"
Last edited by gribelo; Sep 18, 2024 @ 1:21am
Emperor2000 Sep 18, 2024 @ 3:26am 
Originally posted by gribelo:
BTW realistically and gameplay wise it would make more sense if wives of brothers will become a lesser lords and my noble sons will be automatically granted a title..

At least if the game wants to be a simulator of dynasty and not a simulator of "send your bro away asap"
All Spouses, should be lesser Lords, who can then only be commanded through their Lord-Spouse and help their Lord-Spouse in all Tasks, you command the Lord.

The same should go for Heirs, but every Title should have a Heir and not only the King, if the Devs want it to be a real Title and not only an arbitrary Limit for your Lords.
Last edited by Emperor2000; Sep 18, 2024 @ 3:28am
gribelo Sep 18, 2024 @ 12:09pm 
Originally posted by Emperor2000:
Originally posted by gribelo:
BTW realistically and gameplay wise it would make more sense if wives of brothers will become a lesser lords and my noble sons will be automatically granted a title..

At least if the game wants to be a simulator of dynasty and not a simulator of "send your bro away asap"
All Spouses, should be lesser Lords, who can then only be commanded through their Lord-Spouse and help their Lord-Spouse in all Tasks, you command the Lord.

The same should go for Heirs, but every Title should have a Heir and not only the King, if the Devs want it to be a real Title and not only an arbitrary Limit for your Lords.

Probably they think too many slots is going to shift balance to "too easy" side of spectre but with current concept they maintain gamey min max model instead of simulation of Dynasty and this doesnt add positive points to their game. People already do ask for unlimited slots.

If they are going to stay with six slots concept then they should make spouses a lesser lords. This will maintain the almost same level of difficulty while allowing proper control over core of Dynasty. They may increase severity of intrigues or add other challenges to spice things up if they wish for difficulty decompensation.
Last edited by gribelo; Sep 18, 2024 @ 12:09pm
SavageCrow Sep 20, 2024 @ 6:33am 
Actually only noobs ask for more slots -- the rest of us know how to play the game.
gribelo Sep 20, 2024 @ 7:24am 
Originally posted by SavageCrow:
Actually only noobs ask for more slots -- the rest of us know how to play the game.

You probably should see a glowing light around your body after you said that )) I hope your crown doesnt scratch the ceiling? So tell me how to marry two brothers and give titles to two sons. Tell me how I should conquer another lands and send my brothers there. But I dont want to do any wars at the moment.. Tell me how I should revoke titles from brothers and sell them away or send them alone to bandit camp to die. But I like and respect them and dont want to do that..

There is always one who thinks he is smarter and more skillfull than others but if you looking for idiots I recommend you to stare at mirror. We talk about proper dynasty support. When at least two generations can be managed without bumping into limitations, resorting to exploits or undesired gameplay decisions. It requires at least 8 slots or redesign of lesser lords mechanics.
Last edited by gribelo; Sep 20, 2024 @ 7:25am
Zalzany Sep 20, 2024 @ 8:00am 
Originally posted by gribelo:
Originally posted by OKOK:
Brothers are not suppose to get married to avoid trouble take up all slot.i usually keep sending lord to take over land

Of course I can game the hell out of the game and avoid any issue but I like to play in an immersive way and this creates a lot of additional fun emergent gameplay as a bonus.

All we need here is 8 slots to avoid any hussle and exploiting with slots.
Its not really exploiting... In fact its insanely immersive to send people out to keep them out your hair... Hell wouldn't be uncomon to hope some you sons get killed before king dies to reduce issues with succession as well.

I am just saying only one with glowing light around them is you dude. You want immersion but also want pile kids up like they are nothing, and refuse to send any away. You are the one who thinks he is "smarter" but dude you not even playing immersivly you playing it like its casual game and you should have 16 slots they you want 32 etc etc sigh.

It legit doesn't require 8+ slots this is an issue with you thinking you are smarter than every one else when you just want to be lazier then everyone else. Its not an exploit to use things as intended, an exploit would be wanting extra slots so you can sit on easy mode sigh.
gribelo Sep 20, 2024 @ 8:09am 
They can add such an option at settings of world and call it SUPER EASY CASUAL FOR IDIOTS and I dont mind it. Meanwhile all SUPER CLEVER HARDCORE PRO dudes can stick to 6 slots and keep fighting against artificial limitations and use immersion breaking "strategies".

Everyone is happy. PROFIT! ))
Last edited by gribelo; Sep 20, 2024 @ 8:09am
Zalzany Sep 20, 2024 @ 8:10am 
Originally posted by gribelo:
They can add such an option at settings of world and call it SUPER EASY CASUAL FOR IDIOTS and I dont mind it. Meanwhile all SUPER CLEVER HARDCORE PRO dudes can stick to 6 slots and keep fighting against artificial limitations and use immersion breaking "strategies".

Everyone is happy. PROFIT! ))
Or they just leave it out, and work on other things and maybe some one can mod it in they already got your money they not gonna profit by catering to you after you own it lol. Its not a sub game if you rage quit you already paid lol

You guys got learn how economics and game design work sigh. Steam full people "I already paid but if you do these other things i like you sales would go up!" No it wouldn't really... Its like when some one asked guy who designed the Miata about supercharger stock model he pointed out they already busted every single sales goal they had, and couldn't keep up with demand on launch anyways so it was suggestion but decided unneeded.

I mean you guys make it sound like all devs have zero lives, infinate money, but also worlds worst greed. Once you start selling out for every person who already bought the game you see sales go down. They need focus on the core gameplay that will increase sales making it so one guy who already bought it has easier day only to have him make more demands afterwards isn't gonna get this game to 1.0 faster its gonna slow down more, and what will up sales is more updates about CONTENT, not QOL changes most people are fine with.

No potential buyers are like "huh but what if I need mroe slots?" They instead "is there enough content to justify me buying this? How often do they add content?" Not "what kind of QOL are they doing on this EA?" Stuff like that is what ups sales after 1.0 not before sigh.
Last edited by Zalzany; Sep 20, 2024 @ 8:15am
gribelo Sep 20, 2024 @ 8:20am 
Here I agree completely and thats why I pay only when something is catering to me.
gribelo Sep 20, 2024 @ 8:26am 
Looks like we are steering from gamedesign to economics and marketing. I will try to summarise and convey my ideas to developers while avoiding unnecessary attention from pros and experts with megalomania ))

Amen!
Excyte Sep 21, 2024 @ 6:49am 
Originally posted by gribelo:
Looks like we are steering from gamedesign to economics and marketing.

Maybe you should learn some economics and game design before trying a game. You don't need to thank me for that tip but this you can *tip fedora*
Last edited by Excyte; Sep 21, 2024 @ 6:49am
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Date Posted: Sep 17, 2024 @ 12:43pm
Posts: 25