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Maybe later.
Well, there will definitely be support for mods, just later.
In this environment, mods will become obsolete and lose compatibility every few months.
But nah, I do get it takes time to add a good framework for such, just good to know it's in the pipeline.
You can search the forum for how to edit the files for many basic features you want.
All books are in %game folder%\knowledge\technology\
Example opening all of these and changing all dialect to "dialect": "common" will have the trader have all books for you to read, books seem to work like a tech tree, you might need to learn one book, before trader sells you another book.
Example: 04_building_coal_furnace.json has a "available_parameters" requiring the "building_mine".
You could change these requirements too.
Battle/weapons:
the file %game folder%\battle_settings contains all weapon variables and more.
gameplay_variables
A lot of stuff is in file %game folder%\gameplay_variables.json
Examples:
You can lower bribe cost by changing "give_rings": 10,
"bribe": {
"cooldown": 12,
"leave_chance": 0.25,
"add_opinion": 0,
"give_rings": 10,
"loss_loyalty": 25
},
You can make free lords cheaper by increasing "ring_by_n_levels": 3 when set to 20
Most seem to cost 2~0 rings and I tested duration 100 :)
Do not set ring_by_n_levels to 0 then the hire dialog won't open.
"free_lord": {
"stay_duration": 10,
"ring_by_n_levels": 3
},
I tested "pregnant_chance": 100, and seemed to make peasants pregnant like 80% of time, when bribed with a ring.
"slave": {
"cost": 50,
"sex_dayly_chance": 0.5,
"cost_player_faction_factor": 0.30000001192092896,
"combat_level_cost": 10,
"sex_auto_luck": 3,
"pregnant_chance": 30,
"slowdown_cost": 10,
"without_free_mind_cost": 10,
"fertility_cost": 5,
"age_cost": 5,
"trauma_cost": 40
},
There is much more but I have not tested it all, first like to feel the real game balance, before tweaking things I don't like :)
Other interesting files :
%game folder%\debug_params.json
Works I just reduced temple wood price to 100 :)
Contains contruction prices, production cost, trade and other settings.
%game folder%\options.ini
has debug=Auto perhaps you can enable/disable above debug_params.json ?
%game folder%\maps\
Contains all the maps, but someone would need to make a map editor for this, since adjusting json files manually is not easy.
%game folder%\building_constructor\map.json
I think this might be the world map.
And then there are lots of more json files for:
Graphics
Audio
Subtitles
Text/Localization
Notes:
I don't think everything is in json files.
I was looking for ring cost for things, did not yet find all ring cost for all actions.
And did not find the Lord cap and other stuff.
Get rid of books every time a character dies I start rewriting books endlessly because they are expensive to buy and do not spawn back.