Norland

Norland

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CrazyCracker Jul 19, 2024 @ 12:00am
How do I naturally satify the "sex" need without forcing prostitution
I swear i'm talking about the game

Really though my husband and wife aren't naturally serving their needs even though they are both on low. I'm not sure why I cant assign them to it like I could hunting, spending time etc.

I also had an issue on one of my single lords who I spammed hang outs with a single lady who I hired and they were stuck on 68 relationship for awhile and I look away for 30 seconds and now they are at 21 relationship...

Great game so far
Last edited by CrazyCracker; Jul 19, 2024 @ 12:03am
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Showing 1-15 of 17 comments
= Jul 19, 2024 @ 1:59am 
I am having a similar issue. A husband and wife on good terms (but not good enough to go on a date) but the wife has had a torturous desire for sex for so long it has now turned into an obsession but they absolutely refuse to have sex as they have insufficient interest (35 out of 50) and I cant' find a way to increase it, I have tried the various social interactions available and they haven't helped.

In this case, the desire was for my bishop but because she was monogamous nothing happened. I think a duel may be in order....
Last edited by =; Jul 19, 2024 @ 2:12am
CrazyCracker Jul 19, 2024 @ 4:14pm 
Yeah I think there needs to be more options where we can manually assign or change things like manually making them ♥♥♥♥ or preventing them so they will stop having kids its a bit annoying just siting watching stuff I cant prevent
ricardo Jul 19, 2024 @ 4:24pm 
Promiscuity in this game is ruinous. I have seen many times the huge double malus of being upset that your spouse cheated and also being ashamed that you cheated. That dang bishop needs to be caged up, he's no help at all.
VoiD Jul 19, 2024 @ 4:35pm 
Just have them interact, a lot, like, a real lot, every time it's off cooldown let them hang out.

Some couples can have night dates nearly every day.
Some are just doomed, specially if one side has 10+ scars.

Also, if you happen to be lucky (or unlucky) and you get your nobles to actually fall in love attraction and mood should be nearly maxed every day, except when it happens to another noble's wife...

I hope you like duels...Or murder.

PS: You need them to ineteract a lot, and very often anyway so they can spread knowledge amongst themselves, eventually everyone will know nearly every tech you've researched.
Last edited by VoiD; Jul 19, 2024 @ 4:36pm
MinosAsterion Jul 19, 2024 @ 4:43pm 
Pretty sure the spend time together can end up "night date"
CrazyC Jul 19, 2024 @ 6:32pm 
The relationship system in the game is AIDS

Stuff like that in a game like this should be automatic. Its so tedious looking through everyone's relationship tab and having to manually have them hang out. If you stop for 2 seconds it just goes back down and all that effort was worthless this game could use a role where its someones job to increase relationships or just them hangout,hunt etc on their own just like dates

also sucks when im trading with a settlement and the relationship goes down and they cancel the trade. Usually in games a established trade gives relationship not takes
Last edited by CrazyC; Jul 19, 2024 @ 6:32pm
cifrelettere Jul 19, 2024 @ 6:36pm 
If they're close to 50+ attraction but not quite there, wait until they go drinking and then one might get over 50+ and be able to seduce the other. Also having them spend time together at night will usually have them both drinking and then...yeah, just like real life. :D
VulpineVandal Jul 19, 2024 @ 11:07pm 
Originally posted by ricardo:
Promiscuity in this game is ruinous. I have seen many times the huge double malus of being upset that your spouse cheated and also being ashamed that you cheated. That dang bishop needs to be caged up, he's no help at all.

Every time my couples would get just close enough to date on their own, one would become a fanatic and they would start hating each other. EVERY. ♥♥♥♥♥♥. TIME.

I just full stop disabled nobles from attending any temple activities unless they started getting the debuff. Every now and again I go and preach dissent to increase loyalist numbers, but other than that I avoid the cuddle cult like poison.
LadyMiska Jul 19, 2024 @ 11:46pm 
Originally posted by MinosAsterion:
Pretty sure the spend time together can end up "night date"

Absolutely Spending Time leads to the Deed and eventually Pregnancy.

From what I can tell, Husband/Wife relations have to be 50+.

They will do the deed every so many days; day or night on their own without player command.

*It make may take a time or two but Pregnancy can/will happen. :)
Last edited by LadyMiska; Jul 19, 2024 @ 11:47pm
dracogeno Jul 20, 2024 @ 12:06am 
Some standing order about improving (or worsening) relations wich a choosen character o a continuous task (like the chancellery) to be a jester and improve relations globally (with the risk of critical failure) could be of help.

Maybe, the tasks that require some level of relationship (teaching, dating, etc.) could queue an automatic task to reach that level.

Right now managing three lords, the bishop and some industry is manageable (took a time to get used to the 1 day delayed production) but when you have 6 lords, the worst lecherous bishop in the history of organized religion, a king in a platonic relationship with the king next door, 3 children and a diplomatic posture to mantain things can be a little fiddly.

Plus the 1 day delayed production. One building of couriers allowing peasants to deliver production during the day (an atomatic delivery order or somesuch) would do a lot to alleviate bottlenecks.
CrazyCracker Jul 20, 2024 @ 3:26pm 
Its a great game but the whole mood system needs to be looked at. Their mood went down from things you cant prevent and they don't really do anything naturally to increase relationship. The player should build the environment around the pawns and not be playing as them by micro managing their needs they should do that by themselves that's how colony sims work. Tedious activities are annoying like spamming hangouts should happen naturally or be able to assign a job to them. Hope the devs see this thread
Last edited by CrazyCracker; Jul 20, 2024 @ 3:27pm
Machiavelli Jul 20, 2024 @ 3:30pm 
Rimjobworld had wanking. Maybe they should add that lol
Izalith Jul 20, 2024 @ 9:46pm 
I think it heavily relies on the Lords Manners stat. I've made relatively Jack of all trade Lords, at 5 stats rounded, with 2-3 at 8 ish for Lords at 28-32 age range. So lots of adult life to grow, learn and so forth.

I find my partners are needing to be ridiculously micromanaged and so I was googling solution, and theres a Reddit post by one of the Game Devs at Hooded Horse that says your 3 Starting lords SHOULD all have a Manners stat with a minimum of 8. I think my one lord got to about 7 naturally by just being social, and he's suddenly getting Positive modifiers for how polite he is (How high his manners are).

Which makes sense, I suppose. I assume the stats max at 15. Which if that is the case anything under a 7.5 is technically "Below Average" in skill. So a 5 manner lord is just socially awkward and rude.
Brutus43 Jul 20, 2024 @ 11:23pm 
That makes sense - can you learn manners from a character with higher manners via educate?
ricardo Jul 21, 2024 @ 8:44am 
The frustrating part for me is the nobles will act unilaterally to ruin their relationships, but they won't act unilaterally to maintain them. I would rather they just get really sad and force me to deal with them than just nuking their marriage even when it's pretty good.
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Date Posted: Jul 19, 2024 @ 12:00am
Posts: 17