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"population": 10,
"type": 0
Then, I went into each skill book file and changed the upgrade skill's value:
"upgrade_skill": [
{
"value": 99,
"name": "combat"
}
],
"hint_fields": {
"skill_name": "actor.skill.fight",
"number": 16
This makes it so you get 99 XP when your lord studies, for example, Combat Vol. 1. (Depending on your starting language, you will need the other language books to learn all the skill books.) You can change the 99 to 500 or whatever if you're just going for max level as soon as they finish the book.
I'm not sure how much of a shortcut this is (you edit 12 files total I think, but only one number in them) or how helpful it really is but yeah. (The hint_fields number is 16 which I think is what the tooltip says you get in XP from a Vol. 1 book, so you can probably edit that to whatever value you gave so the tooltip matches.)
Anyway, sorry if the instructions are confusing -- I don't really know what I'm doing LOL there is almost CERTAINLY a more efficient method of doing this but if you're really desperate :P this worked for me.
Thank you, yes I understand your explanation actually I was right there before you ost this so I edit what you told me :D