Norland

Norland

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MDA97 Jul 24, 2024 @ 3:16am
Leraning sucks
2+ year (two+ days) to learn how to cultivate and then everything lost because one single person die or because the book is gone. Make something like farming, cutting trees better, making beer, soldier movement, etc.. (simple things) permanent or at least faster pls. Or add intellectuals villagers spawn rate that will automatically learn and read books as work.
Last edited by MDA97; Jul 24, 2024 @ 3:27am
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Showing 1-15 of 15 comments
Yellownes Jul 24, 2024 @ 5:06am 
use the wise conversation between nobles to pass knowledge
VoiD Jul 24, 2024 @ 5:13am 
That's one of my favorite concepts of the game. Books work just like books would, and people need to study to have the knowledge (or learn it from someone else).

You don't actually lose any knowledge, if you store it properly in the form of a book or keep passing the tradition to future generations. Primitive Society Simulator tried to do something similar but the pacing was off and I pretty much finished all of it's content in my first generation, it was disapointing.
The_Daleatron Jul 24, 2024 @ 5:24am 
Originally posted by Yellownes:
use the wise conversation between nobles to pass knowledge
ohhh il try this.. ty
MDA97 Jul 24, 2024 @ 7:10am 
Originally posted by VoiD:
That's one of my favorite concepts of the game. Books work just like books would, and people need to study to have the knowledge (or learn it from someone else).

You don't actually lose any knowledge, if you store it properly in the form of a book or keep passing the tradition to future generations. Primitive Society Simulator tried to do something similar but the pacing was off and I pretty much finished all of it's content in my first generation, it was disapointing.
yeah but nobles aren't working in farms so they teach how to farm to villagers. then villagers farmer will teach new generations to farm. I can understan that
mechanics for crafting armors, constructions, alchemy etc.. but not for simple jobs. 75gold and between 1 to 5+ years (so days) to learn how to make an house for someone who is paid 5 gold if i want to feel generous, and probably is the same villager who completely forgot what to do in his job because a noble died. I should start to pay them less than 3g daily.
MDA97 Jul 24, 2024 @ 7:13am 
Originally posted by Yellownes:
use the wise conversation between nobles to pass knowledge
Yeah i do that but it takes a lot of time and there is a small percentage that they will learn something.
MetalFreak Jul 24, 2024 @ 7:54am 
Originally posted by MDA97:
Originally posted by Yellownes:
use the wise conversation between nobles to pass knowledge
Yeah i do that but it takes a lot of time and there is a small percentage that they will learn something.
yep and after 1-2 days the relation is dropped below 25 again, so 1 maybe 2 days of wise conversation and then 1-2 days chat / hunting to in crease relation. Its also very time consuming
madracc00n Jul 24, 2024 @ 8:04am 
Honestly they just need to add more ways to transfer knowledge between ur lords.Spamming wise conversations on cd is not that fun or interesting.For exmaple Give option to transfer all knowledge from 1 lord to another(like teaching skills).It could be time consuming ofc,but still much faster then reading all the books manually.Or give option for smart lords to absorb all knowledge from library in fairly short amount of time like 10-20 days.Also i would make some knowledge permanent if u learn it enough times like 3 for example.Whole system needs to feel less of a chore in lategame,where loosing is hard or impossible anyways.
Last edited by madracc00n; Jul 24, 2024 @ 8:06am
VoiD Jul 24, 2024 @ 8:09am 
Originally posted by MDA97:
Originally posted by VoiD:
That's one of my favorite concepts of the game. Books work just like books would, and people need to study to have the knowledge (or learn it from someone else).

You don't actually lose any knowledge, if you store it properly in the form of a book or keep passing the tradition to future generations. Primitive Society Simulator tried to do something similar but the pacing was off and I pretty much finished all of it's content in my first generation, it was disapointing.
yeah but nobles aren't working in farms so they teach how to farm to villagers. then villagers farmer will teach new generations to farm. I can understan that
mechanics for crafting armors, constructions, alchemy etc.. but not for simple jobs. 75gold and between 1 to 5+ years (so days) to learn how to make an house for someone who is paid 5 gold if i want to feel generous, and probably is the same villager who completely forgot what to do in his job because a noble died. I should start to pay them less than 3g daily.
I'd imagine that some knowledge would have nothing to do with nobles, and nobles probably couldn't even research it by studying, farming is probably one of them, it's much more about tradition than research.

I mean, what country kicked out all of their farmers? Was it zimbabwe? Anyway, I remember something about a country doing something really stupid then realizing they couldn't produce any food as they didn't know how to farm as well as their previous farmers, and that caused disaster, the soviet union also did something similarly stupid, and got the same results.

If you want it to be realistic maybe the farming books should be removed, and some cultures should be unable to farm, at all, while others knew how to grow some extra crops, to simulate popular knowledge, there is something like that, to some degree, as varn peasants are better at growing already, but other than a drastic change to the system I don't see it working, what can't work is having the current research system and just making the game easy mode by making knowledge impossible to forget.



Originally posted by MDA97:
Originally posted by Yellownes:
use the wise conversation between nobles to pass knowledge
Yeah i do that but it takes a lot of time and there is a small percentage that they will learn something.
Doesn't really, my last king had 45 knowledge, he knew all the technologies in my kingdom except some blue ones, which are harder to learn, he only ever read 1 or 2 books, when he was a teenager, as teenagers have nothing better to do, he'd get a new knowledge almost every time he spent time with someone, when he went hunting AND during wise conversations, his kids, taught by him, would often reach 18yo with over 20 knowledges as well, and most other nobles knew over half the knowledge of the kingdom just from interacting with the king, if any nobles were to die, almost nothing would be lost.

The systems are there, the point of having a player is to use them, otherwise the game will just play itself, like a movie.
VoiD Jul 24, 2024 @ 8:10am 
Originally posted by madrac00n:
Honestly they just need to add more ways to transfer knowledge between ur lords.Spamming wise conversations on cd is not that fun or interesting.For exmaple Give option to transfer all knowledge from 1 lord to another(like teaching skills).It could be time consuming ofc,but still much faster then reading all the books manually.Or give option for smart lords to absorb all knowledge from library in fairly short amount of time like 10-20 days.Also i would make some knowledge permanent if u learn it enough times like 3 for example.Whole system needs to feel less of a chore in lategame,where loosing is hard or impossible anyways.
Tbh the current system is already perfect, the interface is not.

if we could Rclick a bunch of actions to have your lords repeat them on their own whenever they were off cooldown it would save on a LOT of repetition.
Aaron Bushnell Jul 24, 2024 @ 8:17am 
I do think you are right. Knowledge can lost in some way but not this one, even it become harder to learn such as you need some material to test.(you want to make wine then you should buy it form some way, or you need some wheat to start farming,etc...)
madracc00n Jul 24, 2024 @ 8:18am 
Originally posted by VoiD:
Originally posted by madrac00n:
Honestly they just need to add more ways to transfer knowledge between ur lords.Spamming wise conversations on cd is not that fun or interesting.For exmaple Give option to transfer all knowledge from 1 lord to another(like teaching skills).It could be time consuming ofc,but still much faster then reading all the books manually.Or give option for smart lords to absorb all knowledge from library in fairly short amount of time like 10-20 days.Also i would make some knowledge permanent if u learn it enough times like 3 for example.Whole system needs to feel less of a chore in lategame,where loosing is hard or impossible anyways.
Tbh the current system is already perfect, the interface is not.

if we could Rclick a bunch of actions to have your lords repeat them on their own whenever they were off cooldown it would save on a LOT of repetition.
I disagree.Having more options is fun.Doing same stuff over and over is not.
MDA97 Jul 24, 2024 @ 8:34am 
Originally posted by VoiD:
Originally posted by MDA97:
yeah but nobles aren't working in farms so they teach how to farm to villagers. then villagers farmer will teach new generations to farm. I can understan that
mechanics for crafting armors, constructions, alchemy etc.. but not for simple jobs. 75gold and between 1 to 5+ years (so days) to learn how to make an house for someone who is paid 5 gold if i want to feel generous, and probably is the same villager who completely forgot what to do in his job because a noble died. I should start to pay them less than 3g daily.
I'd imagine that some knowledge would have nothing to do with nobles, and nobles probably couldn't even research it by studying, farming is probably one of them, it's much more about tradition than research.

I mean, what country kicked out all of their farmers? Was it zimbabwe? Anyway, I remember something about a country doing something really stupid then realizing they couldn't produce any food as they didn't know how to farm as well as their previous farmers, and that caused disaster, the soviet union also did something similarly stupid, and got the same results.

If you want it to be realistic maybe the farming books should be removed, and some cultures should be unable to farm, at all, while others knew how to grow some extra crops, to simulate popular knowledge, there is something like that, to some degree, as varn peasants are better at growing already, but other than a drastic change to the system I don't see it working, what can't work is having the current research system and just making the game easy mode by making knowledge impossible to forget.



Originally posted by MDA97:
Yeah i do that but it takes a lot of time and there is a small percentage that they will learn something.
Doesn't really, my last king had 45 knowledge, he knew all the technologies in my kingdom except some blue ones, which are harder to learn, he only ever read 1 or 2 books, when he was a teenager, as teenagers have nothing better to do, he'd get a new knowledge almost every time he spent time with someone, when he went hunting AND during wise conversations, his kids, taught by him, would often reach 18yo with over 20 knowledges as well, and most other nobles knew over half the knowledge of the kingdom just from interacting with the king, if any nobles were to die, almost nothing would be lost.

The systems are there, the point of having a player is to use them, otherwise the game will just play itself, like a movie.

I don't know how to use steam replies, sorry if it is a mess. But yes i agree with farming indeed they can add traditional knowledge and i also agree with cultural farming, like Varn can farm everything, Tanaya can farm just a kind of plants and different for others cultres. Then you will need different culture nobles so you can have more options, or you can create a mixed culture or just learning from another culture (to be historically accurate).
Thanks for the info about wise conversations as kids. i didn't knew that. It can be usefull but titles are just 5 and i have to kick someone for sure kind of boring tho. Game developers should let you keep nobles without title and made them like (i don't know) (like retired nobles who can give you suggestions or take care of simple works like copying a book or doing mass.)
MDA97 Jul 24, 2024 @ 8:39am 
Originally posted by Aaron Bushnell:
I do think you are right. Knowledge can lost in some way but not this one, even it become harder to learn such as you need some material to test.(you want to make wine then you should buy it form some way, or you need some wheat to start farming,etc...)
Yes. It's like a chef forget how to cook because the
restaurant owner sadly pass away.
Lumber Dog Jul 24, 2024 @ 9:32am 
I think the research system needs to be 2 categories, 1 category where some knowledge are permanent once learned by a noble, and 1 category where the knowledge needs to re-learned if the noble(s) who studied it is gone (like the current knowledge system).

Because some knowledge should stay once learned, like farming rye. Peasants working the rye fields don't suddenly just forget how to farm rye just because their king who studied rye farming died.

But not the same can be said for other knowledge, like for example- Makha trading, because maybe the noble who studied Makha trading knew what the exact things to say and not say to Makha people to get them to trade with easier.
MDA97 Jul 24, 2024 @ 10:03am 
Originally posted by Lumber Dog:
I think the research system needs to be 2 categories, 1 category where some knowledge are permanent once learned by a noble, and 1 category where the knowledge needs to re-learned if the noble(s) who studied it is gone (like the current knowledge system).

Because some knowledge should stay once learned, like farming rye. Peasants working the rye fields don't suddenly just forget how to farm rye just because their king who studied rye farming died.

But not the same can be said for other knowledge, like for example- Makha trading, because maybe the noble who studied Makha trading knew what the exact things to say and not say to Makha people to get them to trade with easier.
Yeah like dynasty knowledge and personal knowledge (Maybe they can make dinasty knowledge being lost if your village will be attacked and you lose. losing also a percentage of dinasty knowledge). So the noble learn how to farm something then he guide the workers and done, not even need to give them instructions every days for simple jobs, you set 100 beers in production tab, noble will go and instruct them and they will not need instructions again if you don't change it from production tab.
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Date Posted: Jul 24, 2024 @ 3:16am
Posts: 15