Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Gaming on the Mac used to be a marginal phenomenon, but since the introduction of the M-Chips, gaming on a Mac is no longer a taboo subject. And the number of gamers on Macs continues to grow.
Especially games like Norland are eagerly awaited by Mac gamers.
Rimworld and Prison Architect are the best examples of how these are well received on the Mac.
Frankly, if you don't happen to develop on an engine that supports mac out of the door, imho, it's a damn pain to do so. Or, to quote Pirate Software:
https://www.youtube.com/watch?v=qRQX9fgrI4s
Oh god sake... It's that true?
Saying it's not worth it because there aren't enough players is just a lame excuse. There are players and they are happy about every game for the Mac.
After all, Apple has recognised the signs and is now clearly going towards the games industry, if only with the new GPTK version. It may not be perfect yet, but they are working on it and the M-Chips provide enough power for gamers.
I own a MacBook Pro M1 Max and a Windows laptop. I only use the Win laptop for playing games that absolutely only run on Windows. However, I would definitely always prefer my MacBook, as the workmanship and performance, including battery life, are simply excellent.