Norland

Norland

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Suggestion On Managing Managers Give Us a Menu
I think the game would benefit from a menu that shows all buildings and their managers. Then have the ability to swap a manager in this menu. That information is available through the inspection queue, I guess on the character. But a better system would be apprieciated, I think, over clicking on each building then clicking a couple times to swap out the manager.

It is useful in situations where the manager is otherwise indisposed. Like when they are pregnant in bed, or off map. Or when I simply want to reorganize who manages what so it is a little more even. Because at the game beginning sometimes it is more important to just get someone on the inspection, than distributing the work evenly. And it gets messy.

Thanks!
Originally posted by NorlandCM:
Originally posted by Slavoj Žižek:
I think the game would benefit from a menu that shows all buildings and their managers. Then have the ability to swap a manager in this menu. That information is available through the inspection queue, I guess on the character. But a better system would be apprieciated, I think, over clicking on each building then clicking a couple times to swap out the manager.

It is useful in situations where the manager is otherwise indisposed. Like when they are pregnant in bed, or off map. Or when I simply want to reorganize who manages what so it is a little more even. Because at the game beginning sometimes it is more important to just get someone on the inspection, than distributing the work evenly. And it gets messy.

Thanks!
Thanks for the suggestions! We are working on "economic vision", an analogue of the economic menu, in which players should be shown production statistics and where it would be more convenient to assign / remove lords from work.
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A developer of this app has indicated that this post answers the original topic.
NorlandCM  [developer] Jul 31, 2023 @ 2:09am 
Originally posted by Slavoj Žižek:
I think the game would benefit from a menu that shows all buildings and their managers. Then have the ability to swap a manager in this menu. That information is available through the inspection queue, I guess on the character. But a better system would be apprieciated, I think, over clicking on each building then clicking a couple times to swap out the manager.

It is useful in situations where the manager is otherwise indisposed. Like when they are pregnant in bed, or off map. Or when I simply want to reorganize who manages what so it is a little more even. Because at the game beginning sometimes it is more important to just get someone on the inspection, than distributing the work evenly. And it gets messy.

Thanks!
Thanks for the suggestions! We are working on "economic vision", an analogue of the economic menu, in which players should be shown production statistics and where it would be more convenient to assign / remove lords from work.
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Showing 1-1 of 1 comments
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Date Posted: Jul 30, 2023 @ 4:06pm
Posts: 1