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If you’re going to get hydroponics going then you need lots of water - mining a comet early seems to be the way at the moment. Power is easy now you have solar panels to reduce the need for fuel.
I’ve also had no problem with CO2 scrubbing , if anything the issue is usually tanking off excess oxygen because it all works fine and the O2 builds up.
Can you share a savegame so I can take a peek at your setup?
also I actually started using the docking mechanic...nah. i don't care for it, for how I wanted to play and set up my fleets, i'll just buy food and stuff and have the AI dock with me (it's a matter of frequency, it's a fine mechanic, just tiring)
In my last couple of plays, I’ve managed to quickly complete all current Stargate phases using 3 smelters, 3 fabricators and 2 tables, and less than 10 crew.
Too much automation, and too many crew, both are currently overrated IMO.
But it depends what you’re doing in the game of course.
iirc, i only got 10 crew, 1 scientist, and 6 gunners.
as long as i don't do too much rescue and passenger missions, i recoup most of my resources just from hunting pirates and mining asteroids.
my main issue is storage. need to visit and trade several times just to unload all the junk i don't need.