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I've only had this issue when I export a ship while trade ship is docked. And then start a game or import that ship into the game. It will keep the trade ship docked. If you dismantle the ship dock, and place it again it comes back. If you have multiple docks it simply moves to another. IDD real annoying....
Fix the Lag issue.
I'm on an early game run now and i've already got game breaking lag. Its not a spec-related issue. It ruins the immersion. Its the same problem Prison Architect had when Introversion owned it.
Atleast prison architect is not as bad as rimworld. There is a reason why in rimworld they limit you to just a handfull of people you can order around.
In prison architect I made a prison that is in the workshop with 1500 prisoners, and that runs decent on my pc. But if you buy more land and put those 1500 prisoners in a prison with more complex routes they need to walk, and you get a lag fest at some point.
Even minecraft has limits in how much redstone automation you add to a server/area before you notice the frame drops.
I'm a programmer myself, and these kind of games when you end up with lots of crew, jobs, mechanics, and give the player a lot of freedom to build/abuse things, its difficult to prevent lag in situations. It's the same as allowing customers to make any of their own SQL statements on a DB, and then they come complaining its slow :). This is the difficulty of sandbox games.