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Unfortunately my gaming career spans just over 4 decades and I don't often stick to just the latest games, so whatever the titles were they're hiding in a massive pile of memories with varying degrees of rust.
Still, if I think of any I'll try to remember to come back to this thread and mention 'em...
Actually, Satisfactory kind of hits a lot of the points you mentioned (solitude, control, crapton of work to do at someone else's behest, no "savior complex"), now that I think about it. If you've any willingness to try a factory-builder, it's a damn good one.
Planet Crafter also ticks those same boxes, though it's a much shorter experience.
If I think of any more later....
True enough.
Hardspace: Shipbreaker might also fit the bill. You don't have the travelling/exploration aspect, but it certainly hits the rest of the boxes and has a pretty good storyline for the campaign.
Might also take a look at Crime Scene Cleaner. It's not for everyone, but I had a good time with it.
Still trying to dredge the older memories for any forgotten gems...
But more to the point, it nails that feeling of isolation and not being the main character. The world doesn't feel like it's out to get you, it's just following its own rules that happen to be incredibly dangerous to squishy human bodies.
Other examples that match the uncaring world, isolation, and self-reliance vibes are: Metroid series, S.T.A.L.K.E.R. series, Souls series (hard), Rain World (Stupid hard), Noita (Stupid hard AND impossible to crack without help)
Also pretty much any survival game, but shout out to Subnautica in particular. That game is something special, especially in this mini genre. Seriously play Subnautica.
I considered S.T.A.L.K.E.R. (been a fan since day one of the first one's release) but didn't mention it because I initially got the feeling from the OP's words that they were looking for things that weren't very combat-heavy, and you gotta admit you burn a LOT of ammo running around the CEZ. ;)
And I'll add Kerbal Space Program 1 (don't mind with 2). Best game to feel solitude, silence and magnitude of life. The connection with real life and what you need to control should blow anyone's mind.
I mean, even if KSP is realistic and grounded - far from the amazing fantasy of Kojima - the things you experience in it are awe inspiring.
I'm not good with words, but I can't oversell how you really don't want to miss KSP 1. What you said resonates so much with what I value and I feel starved having a hard time to find something like that. KSP and Satisfactory were so fresh, even more than Death Stranding for me.
In a lesser note if you just want to space out (as if just doodling without paying too much attention to the game), Euro/American Truck Simulators could please you.
Metroid that ConMan mentioned does have solitude and lots of text.
And if you have VR, Windlands 2.
(Skyrim has the hero mumbo jumbo, but it does provide wanderlust. From Bethesda, Fallout 3 protagonist and writing is more ordinary and makes it all more fun for me, but people usually prefer Vegas and 4).
You must definitely give Cairn a try. It's a climbing game all about that. No horror, no unfairness. If you know the rule of the world you are playing in. It is only up to you to push yourself forward.
https://store.steampowered.com/app/1588550/Cairn/
At the moment only a demo is available, but it is worth it, you will see how many ways exists to climb your way to the goal.
https://store.steampowered.com/app/3170150/Cairn_Demo/