DEATH STRANDING DIRECTOR'S CUT

DEATH STRANDING DIRECTOR'S CUT

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Edemit Mar 18 @ 4:41pm
Any other games like death stranding?
I'm a big fan of DS, really love it. I've tried to look on the web for an answer, but no results.
Most of the time people were telling to try planescape: tornament, but I just gave up on 10th hour, still I do like games where you have to read lots of text (Disco Elysium for example)
Maybe someone knows a game that also has these moments of solitude, silence, feeling of control. Also, I like this game because it doesn't make you feel like a hero or a chosen one (even if Sam is somewhat special), here I felt like someone just gave me a lot of work in a world that destroyed itself and the situation feels like a burden, but you still try to do something to go forward. For me, it sounds like some dark souls game, but I just don't like unfairness and monotone algorithm of these games (yeah yeah git gut and everything)

Just wrote what I've felt to find someone who could experience the same things, but also in another game. If that so, I would appreciate your advice!
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Showing 1-13 of 13 comments
deltahazer Mar 18 @ 5:27pm 
I know what you mean, and I do feel like I've played a game or three at various points that might provide that.

Unfortunately my gaming career spans just over 4 decades and I don't often stick to just the latest games, so whatever the titles were they're hiding in a massive pile of memories with varying degrees of rust. :steamsad:

Still, if I think of any I'll try to remember to come back to this thread and mention 'em...

Actually, Satisfactory kind of hits a lot of the points you mentioned (solitude, control, crapton of work to do at someone else's behest, no "savior complex"), now that I think about it. If you've any willingness to try a factory-builder, it's a damn good one.
Planet Crafter also ticks those same boxes, though it's a much shorter experience.

If I think of any more later....
Edemit Mar 18 @ 6:42pm 
Originally posted by deltahazer:
I know what you mean, and I do feel like I've played a game or three at various points that might provide that.

Unfortunately my gaming career spans just over 4 decades and I don't often stick to just the latest games, so whatever the titles were they're hiding in a massive pile of memories with varying degrees of rust. :steamsad:

Still, if I think of any I'll try to remember to come back to this thread and mention 'em...

Actually, Satisfactory kind of hits a lot of the points you mentioned (solitude, control, crapton of work to do at someone else's behest, no "savior complex"), now that I think about it. If you've any willingness to try a factory-builder, it's a damn good one.
Planet Crafter also ticks those same boxes, though it's a much shorter experience.

If I think of any more later....
Thank you, why not. There won't be an exact same game anyway, unless death stranding 2 comes out right tomorrow on pc. Noted :fistofrogue:
Originally posted by Edemit:
Thank you, why not. There won't be an exact same game anyway, unless death stranding 2 comes out right tomorrow on pc. Noted :fistofrogue:

True enough.

Hardspace: Shipbreaker might also fit the bill. You don't have the travelling/exploration aspect, but it certainly hits the rest of the boxes and has a pretty good storyline for the campaign.

Might also take a look at Crime Scene Cleaner. It's not for everyone, but I had a good time with it.

Still trying to dredge the older memories for any forgotten gems...
Last edited by deltahazer; Mar 19 @ 4:41am
Snarbles Mar 19 @ 11:42am 
red dead online
ConMan Mar 19 @ 11:53am 
Pacific Drive. No infrastructure building or insane kojima story, but driving a vehicle through a hostile supernatural environment while managing fuel, battery, durability, and storage space is VERY similar.

But more to the point, it nails that feeling of isolation and not being the main character. The world doesn't feel like it's out to get you, it's just following its own rules that happen to be incredibly dangerous to squishy human bodies.

Other examples that match the uncaring world, isolation, and self-reliance vibes are: Metroid series, S.T.A.L.K.E.R. series, Souls series (hard), Rain World (Stupid hard), Noita (Stupid hard AND impossible to crack without help)

Also pretty much any survival game, but shout out to Subnautica in particular. That game is something special, especially in this mini genre. Seriously play Subnautica.
AsA Mar 19 @ 2:13pm 
You mentioned Disco Elysium, so go check out Gamedec-Definitive Edition. You solve crimes and there are multiple endings depending on your choices. Plenty of things to read. It's on sale for 8.99 right now.
Last edited by AsA; Mar 19 @ 2:14pm
Edemit Mar 19 @ 2:48pm 
Thank you for your answers, added some of them to my wishlist to not forget about them!
Originally posted by ConMan:
Pacific Drive. No infrastructure building or insane kojima story, but driving a vehicle through a hostile supernatural environment while managing fuel, battery, durability, and storage space is VERY similar.

But more to the point, it nails that feeling of isolation and not being the main character. The world doesn't feel like it's out to get you, it's just following its own rules that happen to be incredibly dangerous to squishy human bodies.

Other examples that match the uncaring world, isolation, and self-reliance vibes are: Metroid series, S.T.A.L.K.E.R. series, Souls series (hard), Rain World (Stupid hard), Noita (Stupid hard AND impossible to crack without help)

Also pretty much any survival game, but shout out to Subnautica in particular. That game is something special, especially in this mini genre. Seriously play Subnautica.
I will second Subnautica and the Beyond Zero followup without hesitation. :)

I considered S.T.A.L.K.E.R. (been a fan since day one of the first one's release) but didn't mention it because I initially got the feeling from the OP's words that they were looking for things that weren't very combat-heavy, and you gotta admit you burn a LOT of ammo running around the CEZ. ;)
I second what deltahazer said about Satisfactory.

And I'll add Kerbal Space Program 1 (don't mind with 2). Best game to feel solitude, silence and magnitude of life. The connection with real life and what you need to control should blow anyone's mind.
I mean, even if KSP is realistic and grounded - far from the amazing fantasy of Kojima - the things you experience in it are awe inspiring.

I'm not good with words, but I can't oversell how you really don't want to miss KSP 1. What you said resonates so much with what I value and I feel starved having a hard time to find something like that. KSP and Satisfactory were so fresh, even more than Death Stranding for me.

In a lesser note if you just want to space out (as if just doodling without paying too much attention to the game), Euro/American Truck Simulators could please you.

Metroid that ConMan mentioned does have solitude and lots of text.

And if you have VR, Windlands 2.

(Skyrim has the hero mumbo jumbo, but it does provide wanderlust. From Bethesda, Fallout 3 protagonist and writing is more ordinary and makes it all more fun for me, but people usually prefer Vegas and 4).
Last edited by Cego em Tiroteio; Mar 20 @ 12:32am
carl Mar 20 @ 5:08am 
Pathologic Classic and Pathologic 2 100%. They are more Death Stranding than Death Stranding itself. It does not hold your hand, more like it just pushes you into an acid pit. It ticks what you're looking for too, solitude & silence (Due to a whole lot of walking), you are absolutely not the hero, and you sure as hell got a lot of work in a world that's getting destroyed, and it is a burden alright. Story-telling, it's much weirder, and goes off the unhinged end on the philosophy side
Last edited by carl; Mar 20 @ 9:04am
Swizz Apr 3 @ 5:00pm 
Originally posted by Edemit:
Maybe someone knows a game that also has these moments of solitude, silence, feeling of control. Also, I like this game because it doesn't make you feel like a hero or a chosen one (even if Sam is somewhat special), here I felt like someone just gave me a lot of work in a world that destroyed itself and the situation feels like a burden, but you still try to do something to go forward.

You must definitely give Cairn a try. It's a climbing game all about that. No horror, no unfairness. If you know the rule of the world you are playing in. It is only up to you to push yourself forward.

https://store.steampowered.com/app/1588550/Cairn/

At the moment only a demo is available, but it is worth it, you will see how many ways exists to climb your way to the goal.

https://store.steampowered.com/app/3170150/Cairn_Demo/
Blade Apr 4 @ 7:50am 
Death Stranding 2. XD
Weird take but.. Dragon's dogma 2 often gave me similar vibes because youre always out in nature exploring with often hard to reach verticality, lots of backtracking, camping system u need to use or your max hp drops from damage received. Thats pretty much where the similarities stop though lol
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