DEATH STRANDING DIRECTOR'S CUT

DEATH STRANDING DIRECTOR'S CUT

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Gitaroo Dec 20, 2022 @ 12:04pm
how to get 3840X1620 resolution to work?
I tried the HEX hack, doesn't seems to work anymore :(
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Showing 1-15 of 16 comments
MonkeyGamesVR Dec 20, 2022 @ 12:51pm 
nope
Ezhnovex Dec 20, 2022 @ 6:28pm 
Have tried Rose's tool on https://www.pcgamingwiki.com/wiki/Death_Stranding:_Director%27s_Cut ?
I remember this working for me last time I played the game. I play at 3440x1440 and this tool worked to get ride of the vertical bars for me.
Flybye Dec 22, 2022 @ 10:00am 
Try my fix. Directions for OG but when you find the settings file for DC, it will work. It worked for me with a resolution not offered in-game.

https://steamcommunity.com/app/1190460/discussions/0/2995422855903187073/
Trey Dec 22, 2022 @ 8:24pm 
I'm trying to use the same resolution, nothing's working for me
Trey Dec 23, 2022 @ 2:32pm 
Wait it's working now. Changed hex value from "55 55 15 40" to "26 B4 17 40", and used the directions from Flybye above
Gitaroo Dec 23, 2022 @ 6:07pm 
tried flybye and hex edit, still can't get 3840X1620 to show up. Im trying to use it on my 16:9 screen btw. Most sony games ie Gow works but this game just can't game the native horizon 3840 res and vertical is stuck at 1440p max for 21:9
SigmaLance Dec 25, 2022 @ 6:50pm 
Originally posted by Flybye:
Try my fix. Directions for OG but when you find the settings file for DC, it will work. It worked for me with a resolution not offered in-game.

https://steamcommunity.com/app/1190460/discussions/0/2995422855903187073/
Worked great on 2560 x 1080. Thanks.
Flybye Dec 26, 2022 @ 1:42am 
Great! I wonder why it works for some but not for others.
Gitaroo Dec 26, 2022 @ 5:55pm 
maybe its because Im using a fake 21:9 aspect ration on a 16:9 screen who knows. I just don't see the 1620p resolution.
Arbadacarba Dec 26, 2022 @ 6:25pm 
What monitor runs that resolution, only heard of 3840x1600 and of course the standard UW x1440.
MonkeyGamesVR Dec 26, 2022 @ 8:07pm 
Originally posted by Gitaroo:
maybe its because Im using a fake 21:9 aspect ration on a 16:9 screen who knows. I just don't see the 1620p resolution.
I think you might answer yourself here:

Last edited by MonkeyGamesVR; Dec 26, 2022 @ 8:07pm
ShotgunHobo Dec 27, 2022 @ 4:51am 
son, stop smoking crack, stick with supported resolutions that work. if i were a dev i would do 21:9, 32:9, 16:9, 16:10 etc etc, but if some freak comes to me with shenanigans like 64:27 or whatever the hell 3840X1620 is supposed to be, id say, screw it, let them have black bars. but in case you want to fix it yourself. i think https://flawlesswidescreen.org/ this program shall maybe be your most hopeful solution. with such freak resolutions, one gotta do it themselves.
Last edited by ShotgunHobo; Dec 27, 2022 @ 10:20am
SigmaLance Dec 27, 2022 @ 9:45am 
Originally posted by InnerConflict:
son, stop smoking crack, stick with supported resolutions that work. if i were a dev i would do 21:9, 32:9, 16:9, 16:10 etc etc, but if some freak comes to me with shenanigans like 32:10 or whatever the hell 3840X1620 is supposed to be, id say, screw it, let them have black bars. but in case you want to fix it yourself. i think https://flawlesswidescreen.org/ this program shall maybe be your most hopeful solution. with such freak resolutions, one gotta do it themselves.
3840x1620 is a UHD TV resolution which is common. They use 16:9 typically.
ShotgunHobo Dec 27, 2022 @ 10:18am 
Originally posted by SigmaLance:
Originally posted by InnerConflict:
son, stop smoking crack, stick with supported resolutions that work. if i were a dev i would do 21:9, 32:9, 16:9, 16:10 etc etc, but if some freak comes to me with shenanigans like 32:10 or whatever the hell 3840X1620 is supposed to be, id say, screw it, let them have black bars. but in case you want to fix it yourself. i think https://flawlesswidescreen.org/ this program shall maybe be your most hopeful solution. with such freak resolutions, one gotta do it themselves.
3840x1620 is a UHD TV resolution which is common. They use 16:9 typically.

ehh no. what you mean is, it takes a 3840x2160 native image and crops it down into 3840x1620, which is nothing any rational being would want to do. if you want to save performance, you scale the resolution on both axis, or you scale the second axis into something reasonable like 50% of 2160 which would be 1080p. like many console games do it. but not within the resolution menu. it´s done internally within the renderer, you still output 3840x2160 so it fits the display, but the pixels are double the size on the y axis. if you mean having black bars top and bottom or a stretched image. then stop smoking, the crackajack. 3840x1620p which is 64:27 or better said, a retarded version of 3840x2160 that doesn´t fit into any standardized format if natively output on a 16:9 display will never be supported.

developers adjust UI elements and rendering output to specific resolutions in order to make it a normalized standardized thing to render an accurate image within the ratio limits. going outside the commonly accepted ratios, just invites issues you don´t want to have. just cropping it horizontally doesn´t make it ultrawide either. the ratio of 9 in a 16:9 has to stay as is, ultrawide means EXTENDING the axis of 16. from 16:9 to 21:9 to 32:9. stretching it left and right to give more real estate. etc. but having a 16:9 ratio image like 3840x2160 and cropping it up and down into 3840x1620 is an oddjob only 0,000000001% of people use.
get real. just because it exists doesn´t mean it will be serviced. fact is. you could have up to 200 different ratios and there´s a reason only 16:9, 4:3 and others are commonly supported. enough is enough. 16:9 with enough inches is enough. ultrawide is already a hassle and only recently did developers start respecting it because it actually has real benefits. but 64:27 is something too alien.
Last edited by ShotgunHobo; Dec 27, 2022 @ 10:24am
Flybye Dec 28, 2022 @ 6:32am 
I dislike :9 anything. Devs and manufacturers don’t like using more vertical height for some reason. These monitors that look like you are looking through Robocop’s helmet bug me.
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Date Posted: Dec 20, 2022 @ 12:04pm
Posts: 16