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If you really want it to end, just pass by some danger or get damaged and the music will stop. And it only plays during the end of the major missions and you can also cut it off.
Unless you play the music in the music player in your room, you don't really get music ingame.
In cinema, it's a director's medium, meaning that everything put into the film is usually the director's point of view. The soundtrack is there because that's how the director wanted it.
Kojima makes cinematic video games. His name is all over it, it's his point of view.
We need video games with a vision, with a strong point of view, not more ♥♥♥♥ designed by a committee to make the maximum amount of money that tries to make everyone happy. We already have way too much of that.
If you want that, go play whatever Ubisoft schlock is out this week.
This is a video game. An interactive platform. I know the old joke is Kojima just wants to make movies - but this isn't a movie. I hope you can see how describing it as one or comparing it to one is quite absurd. I would belabour the point but I can't tell if you're being genuinely serious with this train of thought.