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Most "walking sims", and games where you can sorta go hiking (like Skyrim), there's no mechanics to it, just press forward and sometimes turn. Death Stranding actually has mechanics for dealing with balance and momentum and such, so even if you're just walking, you're actively engaged with the mechanics, and the more dramatic the terrain, and more encumbered you are, the more engaged you are.
If this is a non-game, then so is a flight sim.
TBH, I'd love to see these mechanics get incorporated into other games like the Fallout or Elder Scrolls series. The devs here have figured out how to make encumbrance feel realistic, natural, and integrated into the action instead of just an abstract number where you arbitrarily cant run anymore. If that happens, that will have made this game's existence worthwhile regardless of anything else.
Combine this with a similarly well-conceived injury system (instead of just abstract HP numbers), and you have the basis of a new survival game genre.
There's a lot to unpack about the psychology behind "if I don't enjoy it, anyone who claims they do must be lying" type assertions, but since those are indistinguishable from troll posts, there's no point. Either way you're dealing with some implied type or degree of antisocial personality disorder.
Not my truth
Your "truth" is literally just a subjective opinion.
You're saying "it's the truth" to a thread saying this is the worst game ever, yet you yourself straight up posted saying it's a 6/10.
Do you?
hopefully my sarcasm came through if not;
PS stop crying and go back to CoD. its in the trash.
Which is ironic because not only the start nor the game is like that but also the story and narrative.
Its maybe even intentional... who knows kojima is ♥♥♥♥♥♥♥ insane.