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I've honestly never played a JRPG where I thought the writing was exceptional, and I've played tons of JRPGs over many decades.. The fact that so many of them retread their own themes and ideas has led to more decay than innovation.
That said, the way you view certain characters might change depending on what paths you take, even if when the paths align the character acts pretty much the same. In my first play through I made pretty much no utility choices, which by the end had me thinking of Serenoa as honorable and duty-bound. Got pretty ticked off at Roland (though appreciated the writing).
I dont fully remember the chapter too, I think it was when the 3 nations were fighting "friendly".
Idk if it was a mistake from the translation, or on purpose, but I was like "maybe he's working with the enemy ?" because of that. '.'
Then I realize that he might be an enemy from his own behavior anyway, with everyone looking at it with poker face without doing anything, they probably cannot go against his will either in a way. : x
The writing insultingly bad even by JRPG standards