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Steam Deck isn't 100% on Valve. It's up to the developers to make sure their game works on whatever platform they choose, and PC is a platform with a wide range of formats.
Valve is going out of their to make it as easy as possible because they know devs don't let implementating, well, anything really unless it's super easy or makes them money.
99% of devs make their game on Windows PC thats it, Valve pushed the steamdeck because steamplay and proton Its their work to make sure things work Hence why they have a github where you can open tickets on games not working etc. Proton & steamOS is all them my dude
https://github.com/ValveSoftware/Proton/issues if it doesnt work on steam deck go complain to valve is what i say
It works perfectly fine on Steam Deck!
If the developers target Steam Deck, no, don't go complain to Valve, complain to the devs. Whether or not a game works on an unsupported platform is your problem and no one elses. Not Valve, who never said their platform supported. Not the developers, who never said they supported that platform.
Context matters.
No weird resolution issues either right?
Your argument is literally "Omg this game released buggy and crap and with all kinds of performance problems, Sony fix this random studio's game, Nintendo omg rip this game from the developers and dedicate your own money to improving it, OMG, Microsoft this game has tons of problems on Xbox and even though you had no hand in it's development i'm blaming you.
When Cyberpunk 2077 ran like garbage on old gen consoles, no one blamed anyone but CDPR for it.
Again, if a developer targets ANY platform and fails at making it a good experience, it's THEIR fault, and on one else's.
Likewise, you can't complain just because you jerry-rigged a game on a platform (like the Steam Deck) the devs never supported. In that case, you're the only one liable.
Not sure why you're having a hard time understanding such a simple concept my dude. It's not really that hard.
It's 720 instead of 800 but aside from that, no problems with the resolution. I think you can actually trick it by going fullscreen as it'll stretch to fill the space while borderless does not.
you do understand that the steamdeck is essentially and emulator dude? Proton is modified form of WINE specifically for steam. which is windows emulation
the point is the Games naturally being broken for windows PC is on The developer, But if something doesnt run or gets broken naturally through the compatibility layer or has problems on Deck but not windows PC its all valve dude. Devs have a 0 responsibility to have something run on the deck or even be fixed on deck.
when proton first dropped it literally only had 27 working games and every improvement onwards has been done via community Github & valve not the devs of X games making windows/mac only versions of games
Steam Deck isn't an emulator, but way to show your lack of depth. Don't know how many times we have to keep going in this circle. You can still have the SAME game on PS5 and PC. Why? (Well, half the reason is that consoles are 90% PCs at this point but still).
Yet they are two very different platforms with unique needs, and though you don't always have to recode the game up from scratch thanks to game engines being designed to deal with multiple platforms, you usually still have to do some porting to make things work and smooth over...
Sound familiar?
Really don't know how you're not getting this. Your take on it being an emulator is flat out stupid. The devs could well choose to simply release a Linux version, or optimize their game to best use Proton, like, gasp, they would on any other console if they were porting over from Windows because consoles don't use Windows either chad...
Again, it's simple. If a developer ever says they're supporting the Steam Deck, whether it runs well or not is on them, not Valve. If they haven't, let in this case, whether or not it runs well is on you, and still not on them or valve, since you're doing something no one told you would work in the first place.