Alien: Rogue Incursion VR

Alien: Rogue Incursion VR

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SlacK CaT Jan 12 @ 2:37am
2
Horde mode - with Co-Op??
DEVs - Consider adding a horde mode with co-op?
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Showing 1-12 of 12 comments
WhIteDragem Jan 12 @ 2:39am 
+1
Raell Jan 12 @ 5:21am 
+1
Would certainly make the character skins worth a ♥♥♥♥.
was a fun gameplay mode in AVP2 (early 2000s)
Echorion Jan 14 @ 2:10pm 
The performance is so bad and they can't seem to fix that, than I would assume complex netplay and netplay performance is very much out of the question.
Last edited by Echorion; Jan 14 @ 2:11pm
The performance is exceptional on hardware good enough to run.
I put up a threadpost yesterday explaining that the GPU is not 'the weakest link', and the games uses the CPU and VRAM to nullify weak platforms GPUs.

most users with 'borderline CPUs' are probably being held back or experiencing 'poor optimisation' because their budget SSDs can easily max out TWO whole CPU cores.
Do this whilst gaming on a rig that needs the CPU for gaming.. and well.. 'frame jank happens'.

My ten year old rig (with upgraded four year old GPU and a Pro SSD) runs with incredible graphics really smoothly, reprojection free at 90 frames per second.

attacking the devlopers and the game by spewing misinformation is poor.
educate yourself on WHY flagship GPUs cannot somehow magically equal a ten year old PC box with 'much less capable' parts.. (but no bottlenecks, due to meeting the softwares needs, basically 'be as capable as a PS5' )-
I agree most VR quest ports generally ONLY lean on the GPU.
This ISN'T a low quality table tennis game.
this is Unreal Engine (nanite equals 'no observable polygons), using complex interactive physics (that remain in the environment),.. with open world indoor/outdoor areas and no in game loading ... (no other game doing this.. no other game has these requirements)..

sort out the minimums this game needs and it runs spectacularly well.
Maybe we should educate people about this?
A mode like this would be perfect. Simply using the campaign map, reconfiguring it as if it were a skyscraper and having to complete several main objectives and look for access cards to open doors, elevators, find loot procedurally.

As main objectives they could put killing the alien queen and blowing up the xeno-infested hive with a bomb, because that's the only way to be sure.

adding more weapons like a flamethrower, a smartgun, a semi-automatic pistol and the classic turrets from the James Cameron movie.

a higher difficulty, with no option to modify.

2 NEW enemies

the alien runner from the 3rd movie is smaller than a normal alien, less resistant to weapon impacts but very fast and agile and inflicts moderate damage.

A normal-sized alien with a large acid storage capacity inside it, which when it dies, the acid's range radius is higher, leaving the marine with practically only one life bar.

devs GIVE ME THIS DLC and I'll buy it for whatever price you want
kordelas (Banned) Jan 15 @ 9:20am 
I do not think they will add anything new to this game.

They just likely want to fix and polish what they can with current ports. Plus finish and do the same with a Quest 3 version.

Then they will move to work on Part II where likely we will face combat synths and the Queen herself.
Last edited by kordelas; Jan 15 @ 9:22am
that's what you think
kordelas (Banned) Jan 16 @ 6:38am 
They already announced Part II.
Tau Settee Jan 16 @ 7:44am 
They already announced they had started working on part II. Last year IIRC.
Touvez Jan 20 @ 11:50am 
Hello, yeah they work on part 2 and patches i guess ….horde mode could be nice in coop but they will need to build missions and stuff . Playing the story in coop could be easier to do and still fun ( i guess because i just started the game ). No need for extra dialogue or saying you are 2 …
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