Alien: Rogue Incursion VR

Alien: Rogue Incursion VR

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Low Ammo and no Checkpoints
There are many many aliens to kill and low ammo, this is a fps game so why there are so low ammo?
Another problem is the lack of checkpoints, maybe the choice of save point is like alien isolation but in this game i would have preferred also the automatic checkpoints
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Showing 1-15 of 30 comments
ZooL Jan 6 @ 9:24am 
its a survival horror game, naturally there is low ammo. people these days...
you are meant to search every room for supplies like ammo and healing items. this is like complaining about not having dice in chess.
Originally posted by ZooL:
its a survival horror game, naturally there is low ammo. people these days...
you are meant to search every room for supplies like ammo and healing items. this is like complaining about not having dice in chess.
i search in every room in fact, but they are always scarce, and I died in the game precisely because I had no ammo
it's a fps, you need ammo and it's too little objectively speaking
Sebit Jan 6 @ 11:54am 
Originally posted by El djsolidsnake:
Originally posted by ZooL:
its a survival horror game, naturally there is low ammo. people these days...
you are meant to search every room for supplies like ammo and healing items. this is like complaining about not having dice in chess.
i search in every room in fact, but they are always scarce, and I died in the game precisely because I had no ammo
it's a fps, you need ammo and it's too little objectively speaking

believe me...you're looking in the wrong place ;)
I find too much ammo because I almost always have a full backpack

and the checkpoints are very nicely constructed...More tension to think about your actions
ZooL Jan 6 @ 12:26pm 
Originally posted by El djsolidsnake:
Originally posted by ZooL:
its a survival horror game, naturally there is low ammo. people these days...
you are meant to search every room for supplies like ammo and healing items. this is like complaining about not having dice in chess.
i search in every room in fact, but they are always scarce, and I died in the game precisely because I had no ammo
it's a fps, you need ammo and it's too little objectively speaking
what took me some time to figure out: most of the cardboard boxes have resources in them. you just need to pick them up and turn them around.
bronsky Jan 6 @ 12:47pm 
It's true that during the 2nd third of the game, when you go back through the rooms you've already visited, there's no ammo left, the xenomorphs keep spawning and it's very tense, it's really a problem. I almost gave up until someone gave me the safe room tip: https://steamcommunity.com/app/1850050/discussions/0/596262646468098031/ . That allowed me to refuel just enough to run to the next objective with my fingers crossed.
But it's true that you shouldn't count on that and that there's a serious problem of balance at this stage of the game (it's much less tense in the last third of the game, with plenty of ammo again).
Last edited by bronsky; Jan 6 @ 12:47pm
SnW Jan 6 @ 4:00pm 
Originally posted by El djsolidsnake:
There are many many aliens to kill and low ammo, this is a fps game so why there are so low ammo?
Another problem is the lack of checkpoints, maybe the choice of save point is like alien isolation but in this game i would have preferred also the automatic checkpoints

i was about to ask if the xenos spawn are infinite if you stay in one room... anyway, i don't understand how can you run out of ammo, i'm playing it on insane or whatever is the name of the highest dificulty and sometimes i need to leave ammo behind cause i'm carrying too much.

Just don't go full auto on every single xenomorph, they die with 3 burst of your pulse rifle, 3 or 4 shots of your revolver, (depending where you hit it) and 2 oe 3 shots from your shotgun, don't go full crazy vasquez, haven't you learned nothing from Hicks? Remember, short controlled bursts.
Last edited by SnW; Jan 6 @ 4:01pm
bronsky Jan 6 @ 11:57pm 
Originally posted by SnW:
i was about to ask if the xenos spawn are infinite if you stay in one room... anyway, i don't understand how can you run out of ammo, i'm playing it on insane or whatever is the name of the highest dificulty and sometimes i need to leave ammo behind cause i'm carrying too much.

Just don't go full auto on every single xenomorph, they die with 3 burst of your pulse rifle, 3 or 4 shots of your revolver, (depending where you hit it) and 2 oe 3 shots from your shotgun, don't go full crazy vasquez, haven't you learned nothing from Hicks? Remember, short controlled bursts.

Yes, there are parts of the game where there's too much ammo... and others later where there's none at all.
ZooL Jan 7 @ 1:06am 
Originally posted by bronsky:
Originally posted by SnW:
i was about to ask if the xenos spawn are infinite if you stay in one room... anyway, i don't understand how can you run out of ammo, i'm playing it on insane or whatever is the name of the highest dificulty and sometimes i need to leave ammo behind cause i'm carrying too much.

Just don't go full auto on every single xenomorph, they die with 3 burst of your pulse rifle, 3 or 4 shots of your revolver, (depending where you hit it) and 2 oe 3 shots from your shotgun, don't go full crazy vasquez, haven't you learned nothing from Hicks? Remember, short controlled bursts.

Yes, there are parts of the game where there's too much ammo... and others later where there's none at all.
again... it is called a survival horror game. you are meant to worry about resources like ammo and search every corner for more (you would be surprised where they are sometimes hiding it). the second third is perfectly fine. just use your new tools/access cards to do some back tracking. Its great that this game forces you to make a decision if you want to revisit dangerous areas just to get more resources you could not before.

this is a hard skill issue on the side of people complaining about this.
bronsky Jan 7 @ 12:48pm 
Originally posted by ZooL:
Originally posted by bronsky:

Yes, there are parts of the game where there's too much ammo... and others later where there's none at all.
again... it is called a survival horror game. you are meant to worry about resources like ammo and search every corner for more (you would be surprised where they are sometimes hiding it). the second third is perfectly fine. just use your new tools/access cards to do some back tracking. Its great that this game forces you to make a decision if you want to revisit dangerous areas just to get more resources you could not before.

this is a hard skill issue on the side of people complaining about this.
I think you're confusing skill with taste. I know how many bullets or shells it takes to kill a xeno and I rarely miss, and I explore as much as possible on the way. But i'd rather say "this game forces you to make a decision if you want to revisit dangerous areas just to get more resources you could not before". For me that's the opposite of fun, and the weakest part of the game. If you enjoy this kind of boring activity, feel free to do it in the highest difficulty modes. But as said in the topic I quoted, we're talking about easy and normal modes.
Last edited by bronsky; Jan 7 @ 12:54pm
Nexus Mods has some mods for more ammo and more. Basic copy and paste one file.

Search the game there!
ZooL Jan 8 @ 2:44am 
Originally posted by bronsky:
Originally posted by ZooL:
again... it is called a survival horror game. you are meant to worry about resources like ammo and search every corner for more (you would be surprised where they are sometimes hiding it). the second third is perfectly fine. just use your new tools/access cards to do some back tracking. Its great that this game forces you to make a decision if you want to revisit dangerous areas just to get more resources you could not before.

this is a hard skill issue on the side of people complaining about this.
I think you're confusing skill with taste. I know how many bullets or shells it takes to kill a xeno and I rarely miss, and I explore as much as possible on the way. But i'd rather say "this game forces you to make a decision if you want to revisit dangerous areas just to get more resources you could not before". For me that's the opposite of fun, and the weakest part of the game. If you enjoy this kind of boring activity, feel free to do it in the highest difficulty modes. But as said in the topic I quoted, we're talking about easy and normal modes.
again, skill issue. i often neglect to back track for ammo because i already have more than i can carry. This games resource management is perfectly in line with other survival horror games out there.
and if you don't like survival horror games, yes then this is a taste issue. but not the games fault. just don't play a genre you clearly don't like instead of trying to force the game into another genre. we are now back to the "no dice in chess" level of complaint.
bronsky Jan 8 @ 5:36am 
Originally posted by ZooL:
again, skill issue. i often neglect to back track for ammo because i already have more than i can carry. This games resource management is perfectly in line with other survival horror games out there.
and if you don't like survival horror games, yes then this is a taste issue. but not the games fault. just don't play a genre you clearly don't like instead of trying to force the game into another genre. we are now back to the "no dice in chess" level of complaint.
I'm not trying to force anything since the game design is just fine for all its other parts = 3/4 of the game. And given the number of threads on the subject, the specialist reviews that point in the same direction, and apparently now even a mod to fix the problem, I don't think I'm the only one. But thanks to the Steam forums, we've found at least 1 "skill issue" guy who defends this weak design choice.
ZooL Jan 8 @ 9:03am 
Originally posted by bronsky:
Originally posted by ZooL:
again, skill issue. i often neglect to back track for ammo because i already have more than i can carry. This games resource management is perfectly in line with other survival horror games out there.
and if you don't like survival horror games, yes then this is a taste issue. but not the games fault. just don't play a genre you clearly don't like instead of trying to force the game into another genre. we are now back to the "no dice in chess" level of complaint.
I'm not trying to force anything since the game design is just fine for all its other parts = 3/4 of the game. And given the number of threads on the subject, the specialist reviews that point in the same direction, and apparently now even a mod to fix the problem, I don't think I'm the only one. But thanks to the Steam forums, we've found at least 1 "skill issue" guy who defends this weak design choice.
so how come i am swimming in ammo all the time throughout the game? it is 100% a skill issue. you most likely don't look inside cardboard boxes etc. once you understand all the possible places ammo can be hidden it becomes a none issue.

also what specialist reviews are you talking about? are you still taking game "journalists" opinions serious? in 2025?
and what number of threads? there is this one thread with 2 people having the problem and at least as many people telling them things like "you are not looking for ammo in the right places", "dont waste ammo" etc all confirming that there is plenty of ammo all of the time if you are doing it right.
Last edited by ZooL; Jan 8 @ 9:08am
bronsky Jan 8 @ 2:16pm 
Originally posted by ZooL:
so how come i am swimming in ammo all the time throughout the game? it is 100% a skill issue. you most likely don't look inside cardboard boxes etc. once you understand all the possible places ammo can be hidden it becomes a none issue.

also what specialist reviews are you talking about? are you still taking game "journalists" opinions serious? in 2025?
and what number of threads? there is this one thread with 2 people having the problem and at least as many people telling them things like "you are not looking for ammo in the right places", "dont waste ammo" etc all confirming that there is plenty of ammo all of the time if you are doing it right.
Just type "ammo" into the forum search bar and look at the number of pages. And these are generally not people who complain about "swimming in ammo". Seriously, this and "skill issue", this is getting really ridiculous. If you really just want to brag, go contribute to the topic on Insane mode instead, it will be more useful than here.
ZooL Jan 9 @ 3:19am 
Originally posted by bronsky:
Just type "ammo" into the forum search bar and look at the number of pages. And these are generally not people who complain about "swimming in ammo". Seriously, this and "skill issue", this is getting really ridiculous. If you really just want to brag, go contribute to the topic on Insane mode instead, it will be more useful than here.
this has nothing to do with bragging. these topics come up on every survival horror game and its always a skill issue. people either don't conserve ammo and/or don't scavenge enough. But its just their own fault. this is a defining factor of the genre and most other (non vr) games in the genre are MUCH more stingy with ammo than this game. you just don't like playing survival horror games. thats fine. but don't take it out on the game and stop playing a genre you don't like. if this game had even more ammo it would be horribly boring.
Last edited by ZooL; Jan 9 @ 3:20am
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