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It would be problematic because a player has already controllers in their hands. Thus the issue is that they have to put away them to use this feature. Also having something physical and reactive in hands is better for immersion and feeling than some pantomime in the air.
How does it work in it?
It just has basic hand tracking support. I was able to use my hands, grab things and grab my weapon off my back but it felt very clunky and hard to use.
But it was done by Quest software like an emulation of some controller functions?
Ok, how this game is suited for this feature?
But if Survios fails to find out, then they are lazy? Is this correct?