Telepath Tactics Liberated

Telepath Tactics Liberated

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Sinister Design  [developer] Mar 16, 2022 @ 8:58am
Tips for reporting bugs
Hey folks! Did you find a bug? 99% of the time, if you describe what happened and what led up to it I can recreate the issue myself and fix it fast.

Sometimes, though, a bug only occurs due to a "perfect storm" of events that make the code behave unexpectedly--these can be hard to recreate and find the cause of. To help me track down these difficult-to-reproduce bugs, just tap the L key on your keyboard when a bug shows up; this will generate a plain text log file in Documents > My Games > Telepath Tactics Liberated > Logs. You can then send the log file to me with your bug report. This will help me to see what was going on in the code when the bug occurred!

In a worst-case scenario, you may need to send over your saved game. In Windows, these are in C: > Users > YOUR_USER_NAME > AppData > LocalLow > Sinister Design > Telepath Tactics Liberated.

(YOUR_USER_NAME is whatever your user name is for Windows.) The file names look like savedGame*.telepath; the asterisk will be a number corresponding to the save slot that file is in. (You will likely also see files like savedGameBS*.telepath--these are "battle start" saves used to restart battles from the beginning.)