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For 90 fps Post Processing needs to be in ultra low. And Low or Medium best use High.
Here I'm targetting 80 fps and there are some stages where I need to drop a few things to pass clear.
And yes, Post Processing costs a LOT in this game, maybe 20 - 30% of GPU usage. But bring a nice touch on gameplay. Shaders in Ultra too, is heavy, but bring best visuals in objects details.
*Complete retest of all lines and TAA adjustments for V1.21.
*Adjust the preset for car reflection to low to fix the windshield reflex
*Re-add the color adjusts in renderer.settings, not in SystemSettings
*Fix the bloom quality to resolve the snowflackes
Just checking if this is still relevant as I don't see any beta options?
Yep, is enable here.
It is usually recommended to disable HAGS for VR. Used to be anyways.... been a while since i had Nvidia
None. Basically, because almost all the settings in this file are in game menus.
*Adjustments in TAA, for complete fix the shimmering in vegetation.
*Readjust sharpness because the increase in AA for the vegetation.
*Force High Quality on AF in Nvidia Driver (great texture clarity)
*Lock the DLSS profile in tweaks (Help with image stability)
*Correct the values for eye-adaptation and brightness in game
*Lock the bloom quality to resolve the snowflackes