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I followed the setup and turned off touch controls in the Virtual desktop settings. Not sure what else to try.
If you already disable Track Controles, another option is try to disable the point desktop interaction in VD too.
I have a reverb g2, but can't make it work. I saw some people saying I need to enable change the steamvr engine to use openxr, but after more than two hours I can't find that option anywhere.
First to know, sorry, but i'm not able to help too much about this problem.
The WMR headsets aren't oficial supported by the game. And here I don't have a WMR to test and find the way to made it work.
There is a discussing topic here, about this headset and this game. Give a look
If you'll be able to run the game, 90% of the stuff on this guide work for any headset. The tweaks in TAA and DLSS Auto are the mainly point.
What I know: Win 11 24H2 removed the WMR interface, so if you update, your headset won't work anymore.
Over WMR, probably you need to run the game via SteamVR, maybe using the Steam OpenXR plugin. It's locate in SteamVR configs. Maybe needed to enable advanced or developer tools by there.
OpenXR toolkit is not supported.
I can't get VR to work unless SteamVR is used as the default runtime for OpenXR. Apparently openXR has been disabled for AntiCheat software.
To make it work you have to open SteamVR -> SteamVR Setting -> Open XR and "SET STEAMVR as OpenXR Runtime"
Caution : I will highly recommend NOT to do this as SteamVR rendering engine has poor performance. What is strange is WRC doesn't work but EA F1 works fine with OpenXR.
Hopefully they fix it cause apparently before the anticheat, you could launch without needing SteamVR
https://answers.ea.com/t5/Technical-Issues-VR-Beta/bd-p/wrc-technical-issues-vr-beta-en
I'm pretty sure F1 still uses the EGO engine while WRC is using Unreal Engine. The version of UE WRC is using is also kind of old and i don't think propper OpenXR support was in this earlier version of UE and could explain why.
We will probably get a UE5 version of EA WRC later in 2025 or 26 around November
I’m experiencing an issue with WRC EA in VR mode. After launching the game and confirming I want VR mode, the screen goes black in my Quest 3 headset. Here's what I’ve tried so far:
Used both Oculus Link (Air Link and Cable) and Virtual Desktop, with and without SteamVR – the same black screen issue occurs.
Tested with different drivers for my video card (RTX 4080 Super).
Updated all related software (SteamVR, Oculus software, and Virtual Desktop).
Verified the game files through Steam.
My PC specs:
GPU: RTX 4080 Super
VR Headset: Oculus Quest 3
Other VR games work perfectly with my setup. Has anyone else faced this issue with WRC EA in VR mode? Any advice or workarounds would be greatly appreciated!
Thanks in advance!
Thanks for this guide and for doing the devs work !!
In the past it was possible. But now, there's nothing much to do.
You can change the gamma in engine.ini, but this bring more problems than solutions (complete mess the blacks and gradient colors).
If you use Virtual Desktop App for Quest, adjust the gamma there (0.98 / 0.97) will help a lot with the exposure.
Lowering the brightness in game helps a little, but again, more problems in other scenes.
And the engine.ini already cuts the bright a lot.
If you are in Quest plataform:
Try night mode, and force an extra value, to help with the bright whites in this game.
Go to Acessibility in Quest and will be able to force a little extra contrast with helps too.
Anyway, a few tips, but only reduce the problem. The material for the reflection surface in this game needs a complete adjust.
The default profiles for AA in this game are HORRIBLE! For VR or FLAT! version.
It's an insane e complete BLUR! And with Post Processing in High have DOF too in FLAT version.. OMG. It's insanely horrible!
This engine.ini uses TAA in the lowest value possible: 3 in a scale from 3 to 6. And I force the amount in other parameters to try to resolve the shimmering, but its add more blur too.
So you have to choose: All vegetations shimmering like a hell, OR blur in everthing...
I changed the gamma from 0.67 to 0.35 and now in Sweden the picture is very good, the difference is night and day and I can see very well where the road goes when it is daylight. Another thing, I've tried different things but I can't get my picture as sharp as it was before, I had to do a reinsall on my computer in the meantime but I forgot to save my old engine.ini, I think I used yours if you had it without DLSS, do you still have it somewhere?