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Exactly that , Milestone use UE PERFECT no problems at all , Imagine Milestone makes a Rally game like their SLRE that had to me great Physics , and use UE ? LoL .
ACC when first arrived had BIG UE problems like stutter , glitches , draw distance , pop ups etch etch ... But they fix most of them ( after YEARS ) , and now their Next AC2 game would NOT use UE ... maybe they take their lesson.
About VR we all know how bad is VR on ACC , and how amazing is on engines used on Dirt Rally 1.0 , AC , and Automobilista 2 , Raceroom.
The issues with this game can all be rectified with time and leadership/resources. Has EA/CM dedicated enough though?
I agree there are performance issues with this WRC game, but comparing it to ACC, which is a last gen game, is not a good comparison.
It wont look way better than DR2 because it will be Unreal Engine 5.
Unreal Engine 4 can already look much better... it depends on >>>developer work<<< put into it.
It is not a magical switch that makes a believable world like the marketing deppartment says on Unreal Engine preview videos.
Modded RBR can look 98% just like a real life picture just because the textures taken from photographs. It is pre baked graphics. Not dynamic at all and runs on DX 9 with very little overhead on GPUs. Ages older than UE4 and EA WRC struggles to make a photorealistic environment.
The reason for Unreal Engine spread over the market is cost reduction and streamlined process. There is nothing magical about it. It is just profit driven disregarding the real matter the game is about.
And yes, I still like ACC a lot but that took years to bake correctly on UE4. EA games are Yearly, so this one might have 5 or 6 months of support and thats it...
I said the same exact thing in post #2 in this thread.
They used UE because of the streamlined workflow, as it keeps development time/costs down.
If development time is down, why is the game still undercooked? Engine matters little, talented devs / engineers understanding the engine matter.
Because this was the most ambitious rally game to date, the sheer amount of features, and content meant they couldn't get it all done this year, so it was "undercooked".
Milestone have released a million games on UE, they are well versed on it. To my knowledge this is the first time Codemasters have used it and in my opinion, it looks good enough and runs fine with DLSS. It will get better.
We seem to be playing different games.
I'm sorry but I don't see this being the most ambitious rally title. I feel so much was carried over from DR2.. a lot of the cars,handling,ffb and most modes. I just think it's a standard rally game.